iceman77 18 Posted January 11, 2013 (edited) Okay, so after using the GUI editor tool to help create my first dialog (which can be seen Here in game) I have some feed back on the tool itself.Please include an update in the next official or even one of the next beta patches, to enhance the GUI editor. I think rscSlider is bugged & can't even be selected. Why does the tool only create a portion of the ext / .hpp? When you create a dialog with the tool, it should automatically include any constants you need, aswell as the base classes. It could also include a comment at the top of the file of how to call the dialog. It could also include other comments on what things are and how they are working. In short, it should do all of the work for you & then tell you all about it afterwords. Now, after some hours I did manage to put together that dialog and get it into the game as a fully working dialog and I can't say that the GUI tool wasn't already a tremendous help. It's just that, it could easily be the total package (atleast I don't see why it couldn't). regards, David Edited January 11, 2013 by Iceman77 Share this post Link to post Share on other sites
igneous01 19 Posted January 11, 2013 Agreed, the GUI editor will create the visible parts of the dialog, but if you dont have definitions for the base classes, it will fail to load. And unfortunately, there is no documentation on how the base classes should look like. (well there are a few, but not all of them). There is no example of rscSlider base class, and I dont even know what the properties for it are. This should definitely be included in a upcoming patch hopefully. Share this post Link to post Share on other sites
brettw 1 Posted June 17, 2013 for anyone reading this, you can use ctrl-P to copy all the base classes to the clipboard. it includes all the CT and ST defines as well. Share this post Link to post Share on other sites