Trapper 0 Posted January 1, 2013 This mission is probably a prototype of it's kind. My main goal was to add quick and easy Team vs Team to ArmA2 Multiplayer. Think about such hated games (or not :)) like CS or TF2. Any MP which will allow you to play a round of roughly 20 minutes in your short spare time ending with an outcome. I've tried to combine that with serious ArmA2 PvP here. Objective: Be the side dominating the combat zone when 15 minutes are reached. Features: - random creation of 600m combat zone, time and weather on whole Chernarus - no respawn, only first aid modules and "helmet-cam" spectator mode - fixed mission time of 15 minutes - A scoring system capable of rating even totally uneven team numbers fairly in the end - simple AI available: If the current squad leader isn't human, random way points will be issued for the AI leader - Probably ArmA2 free compatible (untested, but mission was build with ArmA2 only) Version 0-1 01.01.2013 This hasn't seen any real multiplayer tests before release. Hopefully this will change from here. It's also my first serious attempt on local/global scripting, please be gentle. ;) Group leaders will have a debug radio command available, which should broadcast weather info of all clients. Of course, those should be the same for everybody. Download Share this post Link to post Share on other sites