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Trapper

TDM 26 SquadSkirmish - random, 15min, bots optional

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This mission is probably a prototype of it's kind. My main goal was to add quick and easy Team vs Team to ArmA2 Multiplayer.

Think about such hated games (or not :)) like CS or TF2. Any MP which will allow you to play a round of roughly 20 minutes in your short spare time ending with an outcome.

I've tried to combine that with serious ArmA2 PvP here.

squadskirmish.jpg

Objective:

Be the side dominating the combat zone when 15 minutes are reached.

Features:

- random creation of 600m combat zone, time and weather on whole Chernarus

- no respawn, only first aid modules and "helmet-cam" spectator mode

- fixed mission time of 15 minutes

- A scoring system capable of rating even totally uneven team numbers fairly in the end

- simple AI available: If the current squad leader isn't human, random way points will be issued for the AI leader

- Probably ArmA2 free compatible (untested, but mission was build with ArmA2 only)

Version 0-1

01.01.2013

This hasn't seen any real multiplayer tests before release. Hopefully this will change from here.

It's also my first serious attempt on local/global scripting, please be gentle. ;)

Group leaders will have a debug radio command available, which should broadcast weather info of all clients. Of course, those should be the same for everybody.

Download

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