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ryansoper

Know when a player has spawned?

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How can I detect when a player has spawned into the game, I.E they are able to run around?

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I believe this is it:

(!isNull player)

Here's more info (on locality and all that but also general scripting with players):

http://community.bistudio.com/wiki/6thSense.eu:EG#Determining_if_machine_is_Ingame_Server.2C_Ded_Server.2C_Player_or_JIP_Player

Riuoken actually posted this in your other topic (he also answered the question which you asked) already.

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I believe this is it:

(!isNull player)

Here's more info (on locality and all that but also general scripting with players):

http://community.bistudio.com/wiki/6thSense.eu:EG#Determining_if_machine_is_Ingame_Server.2C_Ded_Server.2C_Player_or_JIP_Player

Riuoken actually posted this in your other topic (he also answered the question which you asked) already.

So he has, Apologies, I was a bit amiss!

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