_qor 11 Posted November 23, 2012 I want to have civilians only in two cities, to increase performance. The map is Chernaruss and the both cities are Berezino and Chernogorsk! Is this what I have to add to the AmbientCivilianModule? this setvariable ["townlist",[bis_loc_acityc_chernogorsk,[position this,800],trigger1]]; this setvariable ["townlist",[bis_loc_acityc_berezino,[position this,3000],trigger2]]; So civilians only spawn in the given cities, in Chernogorsk in an area of 800 around the city center and in Berezino in an area of 3000! I also added the FunctionsModule on the map. Share this post Link to post Share on other sites
seba1976 98 Posted November 23, 2012 Try your ideas first, if something goes wrong ask :), but it's quite unusual to spawn 3000 mts. around the center area... specially if you want performance. Take into account that ALICE will only spawn units if you approach the cities, and will delete the units as soon as you leave, so the job it does, performance wise, is well enough with the default settings. Share this post Link to post Share on other sites
_qor 11 Posted November 23, 2012 I find it hard to look for civilians in cities! And I didnt knew that performance trick of ALICE, good to know... Apparently I would have make it worse 0o Share this post Link to post Share on other sites
seba1976 98 Posted November 23, 2012 Apparently I would have make it worse 0o I haven't tested it but yes, that was my first thought :). Share this post Link to post Share on other sites