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HorribleGoat

Questions concerning custom infantry models and ingame animations

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Morning

I've been working on some new infantry units using tutorials and advice found throughout the web and after quite some trial and error I got my soldier working almost properly in game.

What my problem is that while all other animations and poses seem to work, holding AK series of weapons twist the forearms on a corkscrew. I tried fiddling around with forearmroll vertex weights but that did not do much. Sometimes the arms also flicker with correct orientation.

My soldier model is based on the BISample/BISolder model with some tweaks on the torso and new equipment. Weight painting seems to be in order except with AKs as described above. Has anyone any advice how to approach this problem?

Might the AK-series have different holding pose?

Tested with AK-101, SVD, RPGs, M16a4

---Edit

Did some more testing today. Could not produce any results with weight manipulation, but did get same distortion with british assault rifles. Could it be some sort of error with bone names or something in model.cfg? Anyone?

---Edit

Solved. :D Combing through topics with similar issues and got to check all mlods once again. Something there was broken as I re copied geometries and whatnots again and rebinarized the whole shabang! Trada It works. But really strange error this one as It was broken only with certain weapons. Cheers for the community for excessive amount of knowledge gathered here. Maybe one day all that will be gathered and organized so new modders could benefit from it all. Although part of the joy is the journey right. :D

Edited by HorribleGoat
Solved.

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