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Appogee

Suggestion: if you can't fix the pathfinding, remove the obstacles

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CC:GM is a visually pretty game. But as we've been feeding back - ever since the first Beta - the Walrus pathfinding is crippling the gameplay experience.

I'm aware that BI is working on a patch to address this. However, having read through the modding threads where people have peeked under the hood, it seems to me that BI may not be able to effectively address the problems with Walrus pathfinding within the limited confines of the current game engine.

I therefore suggest that an alternative strategy would be to remove the obstacles which are preventing the Walruses from navigating effectively.

Eye candy is nice. But when all those trees and rocks are stopping the game from working as intended, it's time to let them go. Ideally there would be a toggle for these landscape assets. But if that's not possible within the 3D modelling, perhaps uploading a version of the 3D assets which eliminates these.

This is my suggestion, for consideration. Thanks for reading.

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Whats wrong with the sticky suggestions thread? Its not like you can miss the sticky which is on top right?

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