Jump to content
Sign in to follow this  
wilf55

Screen flickering - HDR and ATI

Recommended Posts

There seem to be a few old threads about this, but nothing recent - and nothing with a resolution. Not wanting to dig-up those threads (already been in trouble for that) I'm posting a new thread, but acknowledging older threads below.

http://forums.bistudio.com/showthread.php?107808-Flashing-white-screen-game-unplayable

http://forums.bistudio.com/showthread.php?98595-Having-lighting-and-shadows-graphics-problems&highlight=hdr+flickering

The problem is when in game I get a white screen/HDR flickering effect when looking at certain areas of the sky/ground. The flickering will last as long as I'm looking at that point - and when I move away from it the screen goes to a 'white-out' and then gradually fades back to normal.

I have 2x6950 graphics cards running in crossfire.

I am running AMD Catalyst 12.8

My ARMA graphics settings are as below:

ARMA_VideoSettings.jpg

I've so far tried:

Setting HDRPrecision in Arma.cfg to 32 (No impact)

Setting Video Memory to Default (No impact)

Setting Video Memory to High (No impact)

Setting VSYNC On/Off (No impact)

What I will not be trying is:

Disabling Crossfire - so please don't suggest.

I do not have this issue with any other software I own, only ARMA.

Is anybody able to help ?

Edited by Wilf55

Share this post


Link to post
Share on other sites

I have had problems with this for a long time. The way I have resolved it is to set the following values in the cfg file;

GPU_MaxFramesAhead=1;

GPU_DetectedFramesAhead=1;

Since doing this I have not had any HDR flicker.

Share this post


Link to post
Share on other sites

Mine was originally set to:

GPU_MaxFramesAhead=1000;

GPU_DetectedFramesAhead=3;

And changing it has worked so far. I can still kinda see when it would normally happen (screen lightens and darkens slightly) but impact is minimal at worst.

Thanks mate !

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×