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Sardinia

Make units unkillable but woundable

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Is it possible to make a unit unkillable but woundable (in the sense that they need to be healed using the actions the first aid module adds?)

Have a long mission and want there to be the threat of failing if everyone is incapacitated, but also dont want the player or his partners dying and ending the mission for them.

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Hi COSLX (link in my sig),

can do what your asking for, just remove the file slx_mod_man_armor and you'll have plenty of wounded soldiers, enemy and friendly.

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