thedelta 10 Posted October 5, 2012 Hello, I'm trying now for around 10 days to get an arma2 co server running again. It worked fine before the 1.62 patch. But now, after updating I ran into some problems and I'm beeing now stuck with one where I really don't know how to fix this. cat /proc/version Linux version 2.6.32-5-amd64 (Debian 2.6.32-46) (dannf@debian.org) (gcc version 4.3.5 (Debian 4.3.5-4) ) #1 SMP Sun Sep 23 10:07:46 UTC 2012 (btw those filenames are on purpose^^) bazzic.cfg language="English"; adapter=-1; 3D_Performance=1; Resolution_W=800; Resolution_H=600; Resolution_Bpp=32; MinBandwidth=131072; MaxBandwidth=2147483647; MaxMsgSend=2560; MaxSizeGuaranteed=512; MaxSizeNonguaranteed=256; MinErrorToSend=0.001; MinErrorToSendNear=0.0099999998; MaxCustomFileSize=0; serverLongitude=0; serverLatitude=0; serverLongitudeAuto=0; serverLatitudeAuto=0; server_config_2oct2012.cfg // // server.cfg // // comments are written with "//" in front of them. // GLOBAL SETTINGS hostname = "SERVERNAME"; // The name of the server that shall be displayed in the public server list password = "PASSWORD"; // Password for joining, eg connecting to the server passwordAdmin = "ADMINPASSWORD"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz' //reportingIP = "armedass.master.gamespy.com"; // This is the default setting. If you change this, your server //reportingIP = arma2pc.master.gamespy.com"; // In case of ArmA2 might not turn up in the public list. Leave empty for private servers reportingIP = "arma2oapc.master.gamespy.com"; // For Operation Arrowhead logFile = "configs/server_console.log"; // Tells ArmA-server where the logfile should go and what it should be called // WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[] = { "", "Welcome", }; motdInterval = 5; // Time interval (in seconds) between each message // JOINING RULES checkfiles[] = {}; // Outdated. maxPlayers = 20; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. kickDuplicate = 1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing. verifySignatures = 2; // Verifies the players files by checking them with the .bisign signatures. Works properly from 1.08 on equalModRequired = 0; // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server. // VOTING voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold = 0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective // INGAME SETTINGS disableVoN = 1; // If set to 1, Voice over Net will not be available vonCodecQuality = 1; // Quality from 1 to 10 persistent = 1; // If 1, missions still run on even after the last player disconnected. // SCRIPTING ISSUES onUserConnected = ""; onUserDisconnected = ""; doubleIdDetected = ""; regularCheck = ""; // some ArmA specific stuff - signature verification onUnsignedData = "kick (_this select 0)"; onHackedData = "ban (_this select 0)"; onDifferentData = ""; BattlEye = 1; // MISSIONS CYCLE (see below) class Missions {}; startup script @ /etc/init.d/ #!/bin/bash # # armaserver: ArmA 2 Linux Dedicated Server Control Script # (c) 2010 BIStudio # ArmA 2 binary version must be 1.04 or later # #======================================================================= #======== CONFIGURATION PARAMETERS ======== #======== MUST BE EDITED MANUALLY TO FIT YOUR SYSTEM PARAMETERS ======== #======================================================================= ARMA_DIR=/home/arma2/server CONFIG=server_config_2oct2012.cfg NAME=configs CFG=bazzic.cfg MODS="@cba;@cba_a2;@cba_oa;@ace;@acex;@acex_ru;@acex_usnavy;@jayarma2lib_new;@acre;@asr;@asr_ai;@eod;@jdg_nimitz;@pook_socr;@bb_oa_mercs;@igaming;@bwmod;@bwmod_ace;@taviana_objects;@mb_objects;@opx_objects;@ibr_dtowns;@ibr_plants;@ibr_lcivilians;@ibr_rn;@ags;@pmc_terrain_obj;@pmc_terrain_clutter;@mbg_killhouses;@mbg_buildings2;@brg_africa;@mad_build;@beton;@chn_crocodile;@pmc_51km_desert;@fallujah;@faysh_khabur;@taviana;@panthera;@sangin;@clafghan;@torabora;@ngs_capraia;@isla_duala;@mcn_aliabad;@csj_snake;@lingor;@mad_resh;@mbg_cindercity;@j198_ftb;@mcn_hazarkot;@afghanvalley;@jtd;@blastcore_visuals;@sthud;@stmovement;@st_lb_enhance;@jsrs;@jsrs_ace;@mcc_sandbox;" PORT=2302 PIDFILE=${ARMA_DIR}/${PORT}.pid RUNFILE=${ARMA_DIR}/${PORT}.run LOGFILE=${ARMA_DIR}/configs/server.log.${PORT}.txt SERVER=${ARMA_DIR}/server OTHERPARAMS="-cpucount=2 -beta=expansion/beta;expansion/beta/expansion" #======================================================================= ulimit -c 1000000 ulimit -Sn 2048 ulimit -Hn 8000 ulimit -Sn // as a root display 2048 ulimit -Hn // as a root display 8000 case "$1" in start) if [ -f ${RUNFILE} ]; then $0 stop fi echo "Starting ArmA 2 server..." # file to mark we want server running... echo "go" >${RUNFILE} # launch the background watchdog process to run the server nohup </dev/null >/dev/null $0 watchdog & ;; stop) echo "Stopping ArmA 2 server..." if [ -f ${RUNFILE} ]; then # ask watcher process to exit by deleting its runfile... rm -f ${RUNFILE} fi # and terminate ArmA 2 server process if [ -f ${PIDFILE} ]; then kill -TERM $(< ${PIDFILE}) if [ -f ${PIDFILE} ]; then rm -f ${PIDFILE} fi fi ;; status) if [ -f ${RUNFILE} ]; then echo "Server should be running..." else echo "Server should not be running..." fi if [ -f ${PIDFILE} ]; then PID=$(< ${PIDFILE}) echo "PID file exists (PID=${PID})..." if [ -f /proc/${PID}/cmdline ]; then echo "Server process seems to be running..." fi fi ;; check) echo -n "ArmA 2 directory: ${ARMA_DIR} " if [ -d ${ARMA_DIR} ]; then echo "OK" else echo "MISSING!" fi echo -n "Server executable: ${SERVER} " if [ -x ${SERVER} ]; then echo "OK" else echo "ERROR!" fi echo "Port number: ${PORT}" echo -n "Config file: ${CONFIG} " if [ -f ${CONFIG} ]; then echo "OK" else echo "MISSING!" fi echo "PID file: ${PIDFILE}" echo "RUN file: ${RUNFILE}" ;; restart) $0 stop $0 start ;; watchdog) # this is a background watchdog process. Do not start directly while [ -f ${RUNFILE} ]; do # launch the server... cd ${ARMA_DIR} echo >>${LOGFILE} "WATCHDOG ($$): [$(date)] Starting server (port ${PORT})..." ${SERVER} >>${LOGFILE} 2>&1 -server -name=${NAME} -cfg=${CFG} -config=${CONFIG} -port=${PORT} -pid=${PIDFILE} ${OTHERPARAMS} -mod=${MODS} if [ -f ${RUNFILE} ]; then echo >>${LOGFILE} "WATCHDOG ($$): [$(date)] Server died, waiting to restart..." sleep 5s else echo >>${LOGFILE} "WATCHDOG ($$): [$(date)] Server shutdown intentional, watchdog terminating" fi done ;; *) echo "$0 (start|stop|restart|status|check)" ;; esac I first had the startup error with "/usr/lib32/libstdc++.so.6: version `GLIBCXX_3.4.15' not found" After hours of google search I ended up with downloading a latest debian package and replaced the outdated file. Since I'm using a lot of mods (see start script :D) I had then problems with the max open file limits [cannot open file *.pbo] (ulimit -n, ulimit -Hn and ulimit -Sn or simply ulimit -a) displayed 1024 which is obviously too low I really did everything to increase it, manually with ulimit -n 8000, in sysctl with fs.file-max, in /etc/security/limits.conf and in /etc/security It never worked in the startup script which is located at /etc/init.d - The last try to get it working was enabling the limits.so in /etc/pam.d in common-session. (no success) the only way to fix it was manually set it with each startup to the new value "ulimit -Hn 8000 ulimit -Sn 8000" but apperently this only works for root. - So for testing (I just want at first the server working) I moved on with the root instead of my own arma 2 user. So now I'm at the point where I don't know how to move on. The server should work fine, I can see it but whenever I try to join I just get "Waiting for host" - Thats it. The server goes then down, without any log or help. - The startup command "status" say btw that the sever process is still running but I can't find it then in the server browser or with sixupater. Joining is then still impossible. server.log.2302 WATCHDOG (31367): [Fri Oct 5 14:36:10 CEST 2012] Starting server (port 2302)... Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Item str_stad listed twice Item str_bori listed twice Item str_krakov listed twice Item STR_BWMod_CoopEvent_Objective listed twice Item STR_BWMod_CoopEvent_Objective_Short listed twice Item STR_BWMod_CoopEvent_Objective_Desc listed twice Item STR_BWMod_CoopEvent_BetaMission listed twice Item STR_BWMod_CoopEvent_BetaMission_Desc listed twice Item STR_BWMod_CoopEvent_Respawn listed twice Item STR_BWMod_CoopEvent_Respawn_Desc listed twice Item STR_BWMod_CoopEvent_Vehicles listed twice Item STR_BWMod_CoopEvent_Vehicles_Desc listed twice Item STR_BWMod_CoopEvent_WeaponsAndAmmo listed twice Item STR_BWMod_CoopEvent_WeaponsAndAmmo_Desc listed twice Item STR_BWMod_CoopEvent_Credits_Desc listed twice Item STR_BWMod_CoopEvent_BetaMission listed twice Item STR_BWMod_CoopEvent_BetaMission_Desc listed twice Item STR_BWMod_CoopEvent_Respawn listed twice Item STR_BWMod_CoopEvent_Respawn_Desc listed twice Item STR_BWMod_CoopEvent_Vehicles listed twice Item STR_BWMod_CoopEvent_Vehicles_Desc listed twice Item STR_BWMod_CoopEvent_Credits listed twice Item STR_BWMod_CoopEvent_Credits_Desc listed twice Item STR_BWMod_CoopEvent_Radar listed twice Item STR_BWMod_CoopEvent_Radar_Short listed twice Item STR_BWMod_CoopEvent_Radar_Desc listed twice Item STR_BWMod_CoopEvent_BetaMission listed twice Item STR_BWMod_CoopEvent_BetaMission_Desc listed twice Item STR_BWMod_CoopEvent_Respawn listed twice Item STR_BWMod_CoopEvent_Respawn_Desc listed twice Item STR_BWMod_CoopEvent_Vehicles listed twice Item STR_BWMod_CoopEvent_Vehicles_Desc listed twice Item STR_BWMod_CoopEvent_Credits listed twice Item STR_BWMod_CoopEvent_Credits_Desc listed twice Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Cannot evaluate 'ReadAndWrite' - no file Conflicting addon Warfare2 in 'ca\warfare2\', previous definition in 'necro\ca\warfare2\' Conflicting addon CAData in 'Ca\', previous definition in 'necro\ca\' Conflicting addon CAWeapons2_SMAW in 'ca\weapons2\smaw\', previous definition in 'necro\ca\weapons2\smaw\' Conflicting addon CAWeapons2 in 'ca\weapons2\', previous definition in 'necro\ca\weapons2\' Conflicting addon CAWeapons2_RPG18 in 'ca\weapons2\rpg18\', previous definition in 'necro\ca\weapons2\rpg18\' Conflicting addon CAWeapons2_HuntingRifle in 'ca\weapons2\huntingrifle\', previous definition in 'necro\ca\weapons2\huntingrifle\' Conflicting addon CAStructures_IndPipe1 in 'ca\structures\ind_pipeline\indpipe1\', previous definition in 'necro\ca\structures\ind_pipeline\indpipe1\' Conflicting addon pond_test in 'ca\structures\pond\', previous definition in 'necro\ca\structures\pond\' Conflicting addon CAStructuresShed_Small in 'ca\structures\shed\shed_small\', previous definition in 'necro\ca\structures\shed\shed_small\' Conflicting addon A_TVTower in 'ca\structures\a_tvtower\', previous definition in 'necro\ca\structures\a_tvtower\' Conflicting addon CAStructures_Proxy_Ruins in 'ca\structures\proxy_ruins\', previous definition in 'necro\ca\structures\proxy_ruins\' Conflicting addon CAStructures_Mil in 'ca\structures\mil\', previous definition in 'necro\ca\structures\mil\' Conflicting addon CAStructures_A_BuildingWIP in 'ca\structures\a_buildingwip\', previous definition in 'necro\ca\structures\a_buildingwip\' Conflicting addon CAStructuresBarn_W in 'ca\structures\barn_w\', previous definition in 'necro\ca\structures\barn_w\' Conflicting addon CAStructuresLand_A_MunicipalOffice in 'ca\structures\a_municipaloffice\', previous definition in 'necro\ca\structures\a_municipaloffice\' Conflicting addon CAStructuresHouse in 'ca\structures\house\', previous definition in 'necro\ca\structures\house\' Conflicting addon CAStructures_Misc_Powerlines in 'ca\structures\misc_powerlines\', previous definition in 'necro\ca\structures\misc_powerlines\' Conflicting addon CAStructuresHouse_A_FuelStation in 'ca\structures\house\a_fuelstation\', previous definition in 'necro\ca\structures\house\a_fuelstation\' Conflicting addon CAStructuresLand_Nav_Boathouse in 'ca\structures\nav_boathouse\', previous definition in 'necro\ca\structures\nav_boathouse\' Conflicting addon CAStructures_A_CraneCon in 'ca\structures\a_cranecon\', previous definition in 'necro\ca\structures\a_cranecon\' Conflicting addon CAStructures_Rail in 'ca\structures\rail\', previous definition in 'necro\ca\structures\rail\' Conflicting addon CAStructuresHouse_HouseBT in 'ca\structures\house\housebt\', previous definition in 'necro\ca\structures\house\housebt\' Conflicting addon CAStructuresHouse_HouseV2 in 'ca\structures\house\housev2\', previous definition in 'necro\ca\structures\house\housev2\' Conflicting addon CAStructuresHouse_A_Office02 in 'ca\structures\house\a_office02\', previous definition in 'necro\ca\structures\house\a_office02\' Conflicting addon CAStructures_Nav in 'ca\structures\nav\', previous definition in 'necro\ca\structures\nav\' Conflicting addon CAStructuresHouse_rail_station_big in 'ca\structures\rail\rail_station_big\', previous definition in 'necro\ca\structures\rail\rail_station_big\' Conflicting addon CAStructuresHouse_A_Hospital in 'ca\structures\house\a_hospital\', previous definition in 'necro\ca\structures\house\a_hospital\' Conflicting addon CAStructuresHouse_Church_03 in 'ca\structures\house\church_03\', previous definition in 'necro\ca\structures\house\church_03\' Conflicting addon CAStructures_Proxy_BuildingParts in 'ca\structures\proxy_buildingparts\', previous definition in 'necro\ca\structures\proxy_buildingparts\' Conflicting addon CAStructures_Castle in 'ca\structures\castle\', previous definition in 'necro\ca\structures\castle\' Conflicting addon CAStructures_Wall in 'ca\structures\wall\', previous definition in 'necro\ca\structures\wall\' Conflicting addon CAStructuresHouse_Shed_Ind in 'ca\structures\shed_ind\', previous definition in 'necro\ca\structures\shed_ind\' Conflicting addon CAStructuresHouse_A_Office01 in 'ca\structures\house\a_office01\', previous definition in 'necro\ca\structures\house\a_office01\' Conflicting addon CAStructures_Nav_pier in 'ca\structures\nav_pier\', previous definition in 'necro\ca\structures\nav_pier\' Conflicting addon CAStructuresHouse_a_stationhouse in 'ca\structures\house\a_stationhouse\', previous definition in 'necro\ca\structures\house\a_stationhouse\' Conflicting addon CAStructuresHouse_Church_02 in 'ca\structures\house\church_02\', previous definition in 'necro\ca\structures\house\church_02\' Conflicting addon CAStructuresHouse_Church_05R in 'ca\structures\house\church_05r\', previous definition in 'necro\ca\structures\house\church_05r\' Conflicting addon CAStructures in 'ca\structures\', previous definition in 'necro\ca\structures\' Conflicting addon Ind_SawMill in 'ca\structures\ind_sawmill\', previous definition in 'necro\ca\structures\ind_sawmill\' Conflicting addon CAStructuresInd_Quarry in 'ca\structures\ind_quarry\', previous definition in 'necro\ca\structures\ind_quarry\' Conflicting addon CAStructuresHouse_HouseV in 'ca\structures\house\housev\', previous definition in 'necro\ca\structures\house\housev\' Conflicting addon CAStructuresLand_Ind_Stack_Big in 'ca\structures\ind\', previous definition in 'necro\ca\structures\ind\' Conflicting addon CAStructures_Ruins in 'ca\structures\ruins\', previous definition in 'necro\ca\structures\ruins\' Conflicting addon CATracked in 'ca\tracked\', previous definition in 'necro\ca\tracked\' Conflicting addon CAWater in 'ca\water\', previous definition in 'necro\ca\water\' Conflicting addon CASigns2 in 'ca\signs2\', previous definition in 'necro\ca\signs2\' Conflicting addon CABuildings in 'ca\buildings\', previous definition in 'necro\ca\buildings\' Conflicting addon CAMisc2 in 'ca\misc2\', previous definition in 'necro\ca\misc2\' Conflicting addon CARoads2 in 'ca\roads2\', previous definition in 'necro\ca\roads2\' Conflicting addon CATracked2_BMP3 in 'ca\tracked2\bmp3\', previous definition in 'necro\ca\tracked2\bmp3\' Conflicting addon CATracked2_T34 in 'ca\tracked2\t34\', previous definition in 'necro\ca\tracked2\t34\' Conflicting addon CATracked2 in 'ca\tracked2\', previous definition in 'necro\ca\tracked2\' Conflicting addon CACharacters2 in 'ca\characters2\', previous definition in 'necro\ca\characters2\' Conflicting addon WarfareBuildings in 'ca\misc3\wf\', previous definition in 'necro\ca\misc3\wf\' Conflicting addon CAMisc3 in 'ca\misc3\', previous definition in 'necro\ca\misc3\' Conflicting addon CAMisc in 'ca\misc\', previous definition in 'necro\ca\misc\' Conflicting addon CAWeapons_Saiga12K in 'ca\weapons\saiga12k\', previous definition in 'necro\ca\weapons\saiga12k\' Conflicting addon CAweapons_m107 in 'ca\weapons\m107\', previous definition in 'necro\ca\weapons\m107\' Conflicting addon CAWeapons_DMR in 'ca\weapons\dmr\', previous definition in 'necro\ca\weapons\dmr\' Conflicting addon CAWeapons_Kord in 'ca\weapons\kord\', previous definition in 'necro\ca\weapons\kord\' Conflicting addon CAWeapons_Colt1911 in 'ca\weapons\colt1911\', previous definition in 'necro\ca\weapons\colt1911\' Conflicting addon CAWeapons_bizon in 'ca\weapons\bizon\', previous definition in 'necro\ca\weapons\bizon\' Conflicting addon CAWeapons_Warfare_weapons in 'ca\weapons\static\', previous definition in 'necro\ca\weapons\static\' Conflicting addon CAWeapons in 'ca\weapons\', previous definition in 'necro\ca\weapons\' Conflicting addon CAweapons_ksvk in 'ca\weapons\ksvk\', previous definition in 'necro\ca\weapons\ksvk\' Conflicting addon CAWeapons_AK in 'ca\weapons\ak\', previous definition in 'necro\ca\weapons\ak\' Conflicting addon CARocks2 in 'ca\rocks2\', previous definition in 'necro\ca\rocks2\' Conflicting addon CAWheeled in 'ca\wheeled\', previous definition in 'necro\ca\wheeled\' Conflicting addon CAWheeled_Pickup in 'ca\wheeled\datsun_armed\', previous definition in 'necro\ca\wheeled\datsun_armed\' Conflicting addon CAWheeled_Offroad in 'ca\wheeled\hilux_armed\', previous definition in 'necro\ca\wheeled\hilux_armed\' Conflicting addon Utes in 'ca\utes\', previous definition in 'necro\ca\utes\' Conflicting addon CAWheeled3 in 'ca\wheeled3\', previous definition in 'necro\ca\wheeled3\' Conflicting addon CAWater2_seafox in 'ca\water2\seafox\', previous definition in 'necro\ca\water2\seafox\' Conflicting addon CAWater2_LHD in 'ca\water2\lhd\', previous definition in 'necro\ca\water2\lhd\' Conflicting addon CAWater2_fishing_boat in 'ca\water2\fishing_boat\', previous definition in 'necro\ca\water2\fishing_boat\' Conflicting addon CAWater2_Fregata in 'ca\water2\fregata\', previous definition in 'necro\ca\water2\fregata\' Conflicting addon CAWater2_Destroyer in 'ca\water2\destroyer\', previous definition in 'necro\ca\water2\destroyer\' Conflicting addon CAWater2 in 'ca\water2\', previous definition in 'necro\ca\water2\' Conflicting addon CAWater2_smallboat_1 in 'ca\water2\small_boat\', previous definition in 'necro\ca\water2\small_boat\' Conflicting addon Chernarus in 'ca\chernarus\', previous definition in 'necro\ca\chernarus\' Conflicting addon CAWheeled2_V3S in 'ca\wheeled2\v3s\', previous definition in 'necro\ca\wheeled2\v3s\' Conflicting addon CAWheeled2 in 'ca\wheeled2\', previous definition in 'necro\ca\wheeled2\' Conflicting addon CAWheeled2_MTVR in 'ca\wheeled2\mtvr\', previous definition in 'necro\ca\wheeled2\mtvr\' Conflicting addon CAWheeled2_LAV25 in 'ca\wheeled2\lav25\', previous definition in 'necro\ca\wheeled2\lav25\' Conflicting addon CAWheeled2_Kamaz in 'ca\wheeled2\kamaz\', previous definition in 'necro\ca\wheeled2\kamaz\' Conflicting addon A_Crane_02 in 'ca\buildings2\a_crane_02\', previous definition in 'necro\ca\buildings2\a_crane_02\' Conflicting addon CAHouseBlock_D in 'ca\buildings2\houseblocks\houseblock_d\', previous definition in 'necro\ca\buildings2\houseblocks\houseblock_d\' Conflicting addon Misc_PowerStation in 'ca\buildings2\misc_powerstation\', previous definition in 'necro\ca\buildings2\misc_powerstation\' Conflicting addon Ind_Shed_02 in 'ca\buildings2\ind_shed_02\', previous definition in 'necro\ca\buildings2\ind_shed_02\' Conflicting addon Church_01 in 'ca\buildings2\church_01\', previous definition in 'necro\ca\buildings2\church_01\' Conflicting addon Ind_Tank in 'ca\buildings2\ind_tank\', previous definition in 'necro\ca\buildings2\ind_tank\' Conflicting addon Shed_small in 'ca\buildings2\shed_small\', previous definition in 'necro\ca\buildings2\shed_small\' Conflicting addon Rail_House_01 in 'ca\buildings2\rail_house_01\', previous definition in 'necro\ca\buildings2\rail_house_01\' Conflicting addon CAHouseBlock_C in 'ca\buildings2\houseblocks\houseblock_c\', previous definition in 'necro\ca\buildings2\houseblocks\houseblock_c\' Conflicting addon Ind_Garage01 in 'ca\buildings2\ind_garage01\', previous definition in 'necro\ca\buildings2\ind_garage01\' Conflicting addon Barn_Metal in 'ca\buildings2\barn_metal\', previous definition in 'necro\ca\buildings2\barn_metal\' Conflicting addon CAHouseBlock_B in 'ca\buildings2\houseblocks\houseblock_b\', previous definition in 'necro\ca\buildings2\houseblocks\houseblock_b\' Conflicting addon HouseRuins in 'ca\buildings2\houseruins\', previous definition in 'necro\ca\buildings2\houseruins\' Conflicting addon Ind_Shed_01 in 'ca\buildings2\ind_shed_01\', previous definition in 'necro\ca\buildings2\ind_shed_01\' Conflicting addon Farm_Cowshed in 'ca\buildings2\farm_cowshed\', previous definition in 'necro\ca\buildings2\farm_cowshed\' Conflicting addon CAHouseBlock_A in 'ca\buildings2\houseblocks\houseblock_a\', previous definition in 'necro\ca\buildings2\houseblocks\houseblock_a\' Conflicting addon CABuildings2_Misc_Cargo in 'ca\buildings2\misc_cargo\', previous definition in 'necro\ca\buildings2\misc_cargo\' Conflicting addon Shed_wooden in 'ca\buildings2\shed_wooden\', previous definition in 'necro\ca\buildings2\shed_wooden\' Conflicting addon CABuildings2 in 'ca\buildings2\', previous definition in 'necro\ca\buildings2\' Conflicting addon CABuildingParts in 'ca\buildings2\buildingparts\', previous definition in 'necro\ca\buildings2\buildingparts\' Conflicting addon IndPipe2 in 'ca\buildings2\ind_pipeline\indpipe2\', previous definition in 'necro\ca\buildings2\ind_pipeline\indpipe2\' Conflicting addon Misc_WaterStation in 'ca\buildings2\misc_waterstation\', previous definition in 'necro\ca\buildings2\misc_waterstation\' Conflicting addon CABuildings2_A_Pub in 'ca\buildings2\a_pub\', previous definition in 'necro\ca\buildings2\a_pub\' Conflicting addon CAStructures_IndPipe1_todo_delete in 'ca\buildings2\ind_pipeline\indpipe1\', previous definition in 'necro\ca\buildings2\ind_pipeline\indpipe1\' Conflicting addon A_GeneralStore_01 in 'ca\buildings2\a_generalstore_01\', previous definition in 'necro\ca\buildings2\a_generalstore_01\' Conflicting addon Farm_WTower in 'ca\buildings2\farm_wtower\', previous definition in 'necro\ca\buildings2\farm_wtower\' Conflicting addon Ind_Workshop01 in 'ca\buildings2\ind_workshop01\', previous definition in 'necro\ca\buildings2\ind_workshop01\' Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/ Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/ Updating base class Strategic->NonStrategic, by Ca\config.bin/CfgVehicles/Wall/ Updating base class HouseBase->, by ibr\ibr_airports\config.bin/CfgVehicles/House/ Updating base class ->HouseBase, by ibr\ibr_hangars\config.bin/CfgVehicles/House/ Updating base class HouseBase->, by ibr\lingor_objects\config.cpp/CfgVehicles/House/ Updating base class ->HouseBase, by mbg_buildings_2\config.bin/CfgVehicles/House/ Updating base class DefaultClutter->DefaultClutter, by necro\ca\utes\config.bin/CfgWorlds/utes/Clutter/UTGrassDryBunch/ Updating base class DefaultClutter->DefaultClutter, by necro\ca\utes\config.bin/CfgWorlds/utes/Clutter/UTGrassDryLongBunch/ Updating base class DefaultClutter->DefaultClutter, by necro\ca\utes\config.bin/CfgWorlds/utes/Clutter/UTAutumnFlowers/ Updating base class DefaultClutter->DefaultClutter, by necro\ca\utes\config.bin/CfgWorlds/utes/Clutter/UTHeatherBrush/ Updating base class DefaultClutter->DefaultClutter, by necro\ca\utes\config.bin/CfgWorlds/utes/Clutter/UTWeedSedge/ Updating base class DefaultClutter->DefaultClutter, by necro\ca\utes\config.bin/CfgWorlds/utes/Clutter/UTWeedTall/ Updating base class DefaultClutter->DefaultClutter, by necro\ca\utes\config.bin/CfgWorlds/utes/Clutter/UTWeedDead/ Updating base class DefaultClutter->DefaultClutter, by necro\ca\utes\config.bin/CfgWorlds/utes/Clutter/UTWeedDeadSmall/ Updating base class DefaultClutter->DefaultClutter, by necro\ca\utes\config.bin/CfgWorlds/utes/Clutter/UTBlueBerry/ Updating base class DefaultClutter->DefaultClutter, by necro\ca\utes\config.bin/CfgWorlds/utes/Clutter/UTFernAutumn/ Updating base class DefaultClutter->DefaultClutter, by necro\ca\utes\config.bin/CfgWorlds/utes/Clutter/UTFernAutumnTall/ Updating base class DefaultClutter->DefaultClutter, by necro\ca\utes\config.bin/CfgWorlds/utes/Clutter/GrassCrookedForest/ Updating base class DefaultClutter->DefaultClutter, by necro\ca\utes\config.bin/CfgWorlds/utes/Clutter/UTMushroomsPrasivka/ Updating base class Building->Static, by rsync\taviana_objects\addons\RTH_blue_light\config.cpp/CfgVehicles/NonStrategic/ Updating base class HouseBase->NonStrategic, by rsync\taviana_objects\addons\RTH_blue_light\config.cpp/CfgVehicles/House/ Updating base class NonStrategic->HouseBase, by ca\buildings2\a_generalstore_01\config.bin/CfgVehicles/House/ Updating base class ->Ruins, by ca\structures_e\config.bin/CfgVehicles/Ruins_EP1/ Updating base class House->House_EP1, by ca\structures_e\housek\config.bin/CfgVehicles/Land_Terrace_K_1_EP1/ Updating base class Static->Building, by ibr\ibr_dtowns\config.cpp/cfgVehicles/NonStrategic/ Updating base class ->USMC_Soldier_Base, by necro\ca\characters2\config.bin/CfgVehicles/USMC_LHD_Crew_Base/ Updating base class Turrets->, by 3lb_sa6\camo2\config.bin/CfgVehicles/ZSU_Base/Turrets/ Updating base class ->DefaultDie, by ca\air\config.bin/CfgMovesMaleSdr/States/KIA_AH1Z_Pilot/ Updating base class Default->, by chn_crocodile\config.bin/CfgFaces/Man/ Updating base class EnvSounds->CfgEnvSounds, by jsrs_environment_c\config.cpp/CfgWorlds/Takistan/EnvSounds/ Updating base class EnvSounds->CfgEnvSounds, by jsrs_environment_c\config.cpp/CfgWorlds/Zargabad/EnvSounds/ Updating base class Turrets->, by pook_socr\config.cpp/cfgVehicles/RHIB2Turret/Turrets/ Updating base class F35_base->Plane, by warfxveh\config.bin/CfgVehicles/F35B/ Updating base class ->Default, by bb_oa_mercs\config.bin/CfgFaces/Man/ Updating base class Plane->F35_base, by ca\air_e\config.bin/CfgVehicles/F35B/ Updating base class ->Turrets, by ca\tracked_e\config.bin/CfgVehicles/ZSU_Base/Turrets/ Updating base class Mode_Burst->Burst, by x\asr_ai\addons\c_airof\config.bin/CfgWeapons/M4A1/Burst/ Updating base class SCAR_H_SD_Single->SCAR_H_Single, by jsrs_scar_h_c\config.cpp/CfgWeapons/SCAR_H_STD_TWS_SD/SCAR_H_SD_Single/ Updating base class RscPictureKeepAspect->RscPicture, by ui_duala\config.bin/RscDisplayLoading/variants/LoadingOne/controls/LoadingPic/ Updating base class RscPictureKeepAspect->RscPicture, by ui_duala\config.bin/RscDisplayStart/controls/LoadingPic/ Updating base class SCAR_H_Single->SCAR_H_SD_Single, by x\ace\addons\c_ai_rof\config.bin/CfgWeapons/SCAR_H_STD_TWS_SD/SCAR_H_SD_Single/ Updating base class MainTurret->MainTurret, by x\ace\addons\c_vehicle\config.bin/CfgVehicles/BAF_Jackal2_L2A1_D/Turrets/M2_Turret/ Updating base class MainTurret->MainTurret, by x\ace\addons\c_vehicle\config.bin/CfgVehicles/BAF_Jackal2_GMG_D/Turrets/GMG_Turret/ Updating base class ->Turrets, by x\ace\addons\c_vehicle\config.bin/CfgVehicles/RHIB2Turret/Turrets/ Updating base class SCAR_H_FullAuto->SCAR_H_SD_FullAuto, by x\ace\addons\c_weapon\config.bin/CfgWeapons/SCAR_H_STD_TWS_SD/SCAR_H_SD_FullAuto/ Updating base class Man->CAManBase, by x\st\addons\st_littlebird_enhance\config.cpp/CfgVehicles/CAManBase/ Updating base class AH6_Base_EP1->MH6J_EP1, by x\st\addons\st_littlebird_enhance\config.cpp/CfgVehicles/MH6J_EP1/ Updating base class MH6J_EP1->AH6_Base_EP1, by x\ace\addons\c_veh_transport\config.bin/CfgVehicles/MH6J_EP1/ Updating base class CAManBase->Man, by x\ace\addons\sys_ruck\config.bin/CfgVehicles/CAManBase/ 14:36:27 Dedicated host created. 14:36:33 BattlEye Server: Initialized (v1.164) 14:36:33 Host identity created. currently I also get this sometimes but it just came yesterday Warning Message: No challenge value was received from the master server. GameSpy QR2 error: 5, No challenge value was received from the master server. Is this a gamespy fault? Thanks for any help Share this post Link to post Share on other sites
magaman 1 Posted October 5, 2012 I see 2 things wrong.: server.cfg does not have a mission loading thats why you get wait for host. In your startup change MODS to MOD Share this post Link to post Share on other sites
thedelta 10 Posted October 5, 2012 Currently I have the problem that I can't see the server. It is running: Dedicated host created. BattlEye Server: Initialized (v1.164) Host identity created. But I get this weird GameSpy stuff: Warning Message: No challenge value was received from the master server. GameSpy QR2 error: 5, No challenge value was received from the master server. so I can't take a look on it. - I already tried another port but this isn't fixing the gamespy warning either. Share this post Link to post Share on other sites
magaman 1 Posted October 5, 2012 The default ports are 2302-2305 have to be open. Share this post Link to post Share on other sites
thedelta 10 Posted October 6, 2012 OK I finally found the fault. It looks like that I can't get the server running with the jsrs mod. - I tried it already without mod but to this time I had this gamespy error (which is finally gone again) Everything is working now. Thanks for the help <3 /resolved Share this post Link to post Share on other sites