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ramirez

Buldozer Crashes When Loading a Model

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Hey Guys!

Well like almost anyone browsing this thread, I do enormous amounts of work in O2. Sometimes I think I use Oxygen 2 more than actual Oxygen lol. Anywho, I recently ran into a problem and after numerous attemps at trying to fix it myself I gave in and came to the forums. So here I am. What happens is I load up a model in oxygen, model loads fine, previews fine with the DirectX Render within O2, but when I load up buldozer, buldozer never loads the model. It just freezes up and crashes. i have re-done both the .cpp and .cfg multiple times with no luck and the same error. However, if I load any other car or building model it loads fine. If you guys have any help even the smallest, that would be great. I will post my buldozerRPT below.

Cheers!

-Ramirez

Buldozer RPT

=====================================================================
== p:\buldozer.exe
== "p:\buldozer.exe" -window -buldozer -noland
=====================================================================
Exe timestamp: 2012/09/07 21:51:08
Current time:  2012/09/08 15:33:27

Item str_disp_server_control listed twice
bin\config.bin/CfgVehicles/: Cannot optimize entry find for restorable classes
bin\config.bin/CfgNonAIVehicles/: Cannot optimize entry find for restorable classes
bin\config.bin/CfgAmmo/: Cannot optimize entry find for restorable classes
Warning: CfgVehicles missing in PreloadConfig - may slow down vehicle creation
bin\config.bin/CfgVehicles/: Cannot optimize entry find for restorable classes
Warning: CfgAmmo missing in PreloadConfig - may slow down vehicle creation
bin\config.bin/CfgAmmo/: Cannot optimize entry find for restorable classes
Warning: CfgNonAIVehicles missing in PreloadConfig - may slow down vehicle creation
bin\config.bin/CfgNonAIVehicles/: Cannot optimize entry find for restorable classes
Error: Model core\default\default.p3d cannot be used as a sprite - it has not just 4 vertices
Error: Model core\default\default.p3d cannot be used as a sprite - it has not just 4 vertices
Error: Model core\default\default.p3d cannot be used as a sprite - it has not just 4 vertices
Error: Model core\default\default.p3d cannot be used as a sprite - it has not just 4 vertices
Error: Model core\default\default.p3d cannot be used as a sprite - it has not just 4 vertices

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Only does this when theres something wrong with the model.

Just because it displays in O2 doesn't mean its OK.

Can happen if its a badly imported model or it gets munted during construction.

You'll need to find the source of the problems (bad faces etc) in O2 and remove them.

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