ramirez 10 Posted September 8, 2012 Hey Guys! Well like almost anyone browsing this thread, I do enormous amounts of work in O2. Sometimes I think I use Oxygen 2 more than actual Oxygen lol. Anywho, I recently ran into a problem and after numerous attemps at trying to fix it myself I gave in and came to the forums. So here I am. What happens is I load up a model in oxygen, model loads fine, previews fine with the DirectX Render within O2, but when I load up buldozer, buldozer never loads the model. It just freezes up and crashes. i have re-done both the .cpp and .cfg multiple times with no luck and the same error. However, if I load any other car or building model it loads fine. If you guys have any help even the smallest, that would be great. I will post my buldozerRPT below. Cheers! -Ramirez Buldozer RPT ===================================================================== == p:\buldozer.exe == "p:\buldozer.exe" -window -buldozer -noland ===================================================================== Exe timestamp: 2012/09/07 21:51:08 Current time: 2012/09/08 15:33:27 Item str_disp_server_control listed twice bin\config.bin/CfgVehicles/: Cannot optimize entry find for restorable classes bin\config.bin/CfgNonAIVehicles/: Cannot optimize entry find for restorable classes bin\config.bin/CfgAmmo/: Cannot optimize entry find for restorable classes Warning: CfgVehicles missing in PreloadConfig - may slow down vehicle creation bin\config.bin/CfgVehicles/: Cannot optimize entry find for restorable classes Warning: CfgAmmo missing in PreloadConfig - may slow down vehicle creation bin\config.bin/CfgAmmo/: Cannot optimize entry find for restorable classes Warning: CfgNonAIVehicles missing in PreloadConfig - may slow down vehicle creation bin\config.bin/CfgNonAIVehicles/: Cannot optimize entry find for restorable classes Error: Model core\default\default.p3d cannot be used as a sprite - it has not just 4 vertices Error: Model core\default\default.p3d cannot be used as a sprite - it has not just 4 vertices Error: Model core\default\default.p3d cannot be used as a sprite - it has not just 4 vertices Error: Model core\default\default.p3d cannot be used as a sprite - it has not just 4 vertices Error: Model core\default\default.p3d cannot be used as a sprite - it has not just 4 vertices Share this post Link to post Share on other sites
[aps]gnat 28 Posted September 9, 2012 Only does this when theres something wrong with the model. Just because it displays in O2 doesn't mean its OK. Can happen if its a badly imported model or it gets munted during construction. You'll need to find the source of the problems (bad faces etc) in O2 and remove them. Share this post Link to post Share on other sites