caseymc 2 Posted September 8, 2012 Hello, Is there anyway to prevent placed object from sinking/dropping to ground level when converting from 3d editor to 2d editor missions? Every time i put barbed wire on top of hescos, laptops on tables, chairs in buildings or ships at sea; converting them removes their elevation and everthing drops to the floor. Any guidance? Share this post Link to post Share on other sites
Varanon 892 Posted November 12, 2012 Wouldn't "this enablesimulation false" be enough ? Share this post Link to post Share on other sites