mick17 1 Posted September 4, 2012 (edited) Hello, I'm trying to script a backpack into the briefing where you can choose your gear. I try to script in the coyote backpack in the description.ext with this: class Weapons { class M4A1 {count = 5;}; class US_Backpack_EP1 {count = 8;}; }; The backpack never shows up in the gear menu... but the gun does. Any ideas? Thanks! Edited September 4, 2012 by mick17 Share this post Link to post Share on other sites
kylania 568 Posted September 4, 2012 Backpacks aren't "weapons" configuratively speaking. (Sure that's a word!) For backpacks you need to use this: class Backpacks { class US_Patrol_Pack_EP1 {count = 4;}; class US_Assault_Pack_EP1 {count = 4;}; }; Share this post Link to post Share on other sites
riouken 15 Posted September 4, 2012 Backpacks are not weapons, in OA they are almost just like weapon crates. They have their own class to be used in the description.ext http://community.bistudio.com/wiki/Description.ext#backpacks ---------- Post added at 12:38 PM ---------- Previous post was at 12:36 PM ---------- Edit: Kylania ninjad me... :) Share this post Link to post Share on other sites
mick17 1 Posted September 4, 2012 Thank you! Worked like charm! Share this post Link to post Share on other sites