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Major Fubar

Where to start?

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OK, I know this type of thread appears here a lot, but I've looked through them and cannot find the specific answers I am looking for...

(Mods, once the answers have been given, I'd be more than happy for this thread to be locked, thanks smile.gif )

OK, here goes:

1. What is the best software/combination of software to create new models/units for OFP, and where do I get (I dont mind even spending some cash, but freeware would be better)

2. Where will I find the best/most comprehensive tutorials on modding, in particular editing unit attributes and skinning

3. Can anyone suggest a simple addon to start with for me to make (I was thinking maybe MM1 that fires smoke rounds or flares)

4. What is the best de-pbo tool and best pbo stuffer, and where can I get 'em (also maybe some already decrypted official addons)

OK, thanks guys in advance (I've got some time off my studies, so I want to use it to learn basic mod making. I have decent C++ skills, so I think I might be able to do some good smile.gif )

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i think the best software for ofp modelling is 3ds max then into o2 for texturing/coding

Pbotool is the best ive seen

if you want to start .cpp'ing you should probably find the decoded config bin from 1.30 i know its around somewhere as ive downloaded it...its basically just playing around with numbers although im not that good at it...

if you want to start modelling, get 3ds max(not as hard as it seems) and go to these sites... www.onnovanbraam.com www.suurland.com www.fas.org and get blueprints, set these as your background and start outlining the vehicles/guns with primitive objects, it takes a lot of practise....

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ur a good man evis no matter what people say about u

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Hey, thanks for the answers Evis, I really appreciate it! smile.gif

Do you know where I can doenload Pbotool?

These pics inspired me, I'd love to make a PPSH-41 for the resistance...(I'll make my own model, of course)

PPSh-41 SMG

ppsh41.jpg

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