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Sennacherib

armor gun problem

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hi,

someone knows how to avoid the situation where tanks have their guns destroyed prematurely and which are totally useless. I tried to increase the armor gun in the c++, but nothing changed. The tanks have their guns destroyed even before the tracks etc. I would want situations where the tanks have their engine or their tracks destroyed before the gun.

this is for the T-Roc tanks pack, the vehicles are really nice, but after one shot, the tanks are totally useless; sad :p

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I forgot to say welcome back,in my last reply,in another thread.So,welcome back. :)

Now.I can't say for certain,but this probably relates to the hit points section in

the models.If there's a "gun" selection in there,try removing it.It should take the gun

out of the equation.

Edited by Macser

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thx mate, i'm going to try your tip. I saw somewhere a very detailled cpp, it's sad if I have forgotten where it was

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