Sennacherib 0 Posted July 29, 2012 hi, someone knows how to avoid the situation where tanks have their guns destroyed prematurely and which are totally useless. I tried to increase the armor gun in the c++, but nothing changed. The tanks have their guns destroyed even before the tracks etc. I would want situations where the tanks have their engine or their tracks destroyed before the gun. this is for the T-Roc tanks pack, the vehicles are really nice, but after one shot, the tanks are totally useless; sad :p Share this post Link to post Share on other sites
Macser_old 0 Posted July 29, 2012 (edited) I forgot to say welcome back,in my last reply,in another thread.So,welcome back. :) Now.I can't say for certain,but this probably relates to the hit points section in the models.If there's a "gun" selection in there,try removing it.It should take the gun out of the equation. Edited July 29, 2012 by Macser Share this post Link to post Share on other sites
Sennacherib 0 Posted July 29, 2012 thx mate, i'm going to try your tip. I saw somewhere a very detailled cpp, it's sad if I have forgotten where it was Share this post Link to post Share on other sites