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exikutioner

Wounding script issues

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I am trying to create a group and have them unconscious and in need of varying medical needs, but am having a hard time simply getting them to spawn wounded. I am trying to accomplish this using the ACE wounding system as well. This is what I have so far:

//Create Men
_WestGrp01 = CreateGroup West;
_leader1 = _WestGrp01 createUnit ["USMC_Soldier_Pilot", [(getMarkerPos "spawn1") select 0,(getMarkerPos "spawn1") select 1,0], [], 3, "FORM"];
_unit1 = _WestGrp01 createUnit ["USMC_Soldier_Pilot", [(getMarkerPos "spawn1") select 0,(getMarkerPos "spawn1") select 1,0], [], 3, "FORM"];

//Wounding
_WestGrp01 = this setUnconscious true;

Any help/ideas/thoughts as to why its not working?

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Not sure why, but it is still not working. I have show script errors enable with no warnings. They spawn perfectly healthy.

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Placed the module down, and tried it without it placed as well. Had this in the init, and tried without as well:

ace_sys_wounds_enabled = true; // activates wounds
ace_wounds_prevtime = 200; // time limit (in seconds)
ace_sys_wounds_all_medics = true; // everybody can heal

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I didn't know setUncouncious worked for ACE wounds?

I use this

_grp = createGroup WEST;
_medUnit = _grp createUnit ["USMC_Soldier",markerPos "medunit", [], 0, "FORM"];
sleep 1;
[_medUnit,0.7] call ace_sys_wounds_fnc_addDamage;

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I didn't know setUncouncious worked for ACE wounds?

I use this

   _grp = createGroup WEST;
   _medUnit = _grp createUnit ["USMC_Soldier",markerPos "medunit", [], 0, "FORM"];
   sleep 1;
   [_medUnit,0.7] call ace_sys_wounds_fnc_addDamage;

You are the man! Thanks a ton!!!!

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