Junker 0 Posted June 22, 2002 im making a mission where the russians have invented a teleport machine and they have troops(Spetz natz(Bizon)) as taggers they teleport to you location and shoot you with a bizon which is a teleport detector to teleport you to a holding cell. i tried the getdammage {unitname} >= 0.1 in the condition and the setpos(getpos ) in the activation box but they still teleport out side the trigger. so if you can help let me know thnx Share this post Link to post Share on other sites
vulcan 0 Posted June 23, 2002 so.... you want a script that detects who you were shot by? if so OFPEC code snippets i saw it in there Share this post Link to post Share on other sites