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MrFata

How to Port 3ds Models into Arma 2?

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Hello,

Ive been looking into porting some civilian cars and police cars and i have then currently in 3ds max and i am wondering how to put them into Arma 2. I have all the editing tools provided by bis and a tool for 3ds max made by soul assassin but i don't know how to use it.

I don't know where to start or the first step on anything please help.

Regards,

Drew

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Hey, I also like to make roleplay/police models and equipment for Arma 2. I found these tutorials helped alot - they were originally designed for OFP but the ideas are essentially the same.

Also, read the manuals for the tools - they help out alot too.

Hope this clears your question.

Edited by Double Doppler

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Hi, me started also with those old treasures. Porting an 3D Model needs a lot of very different steps. A car is even more complicate as it has Animations and a lot of Parts to care. Maybe a static Model would be an less brainbreaking start. Think of some parking-meter or an Garage.

Have a look how BI do it with their Sample Models. They are from ArmaA 1, the differences to ArmA2 are tiny.

Good luck with your work!

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