PELHAM 10 Posted May 14, 2012 (edited) Is there a way to use the sounds that are already in game? I know how to define custom sounds and music in the description.ext but there does not seem to be any info on using BIS sounds. I have tried several methods but no luck. eg the C130 internal sound is this but how would you use it to give the static C130 the same sound? class EngineHighIn { frequency = 1; sound[] = {"ca\sounds\Air\C130\int_engine_hi", 1, 1}; volume = "(1-camPos)*(engineOn*(rpm factor[0.55, 1.0]))"; Edited May 14, 2012 by PELHAM Share this post Link to post Share on other sites