KenNitro 1 Posted May 9, 2012 I had some problems with lots of mouselag, felt like dragging around a car every time I turned a bit and it takes a while before the view catches up again, but that goes away when I turn off vsync and the game is very responsive then. The problem I now have, is that with vsync off I'm getting a lot of flickering when aiming down sights when I move my gun, so it's almost impossible to hit anything in the distance, as it's constantly obscured by my gun model flickering. Is there some kind of framecap I can turn on? If anyone had these problems perhaps they know a way to fix it? Share this post Link to post Share on other sites
.kju 3245 Posted May 9, 2012 Check this: Game configuration [PvPscene] Also remove the deadzone for the mouse in options. Share this post Link to post Share on other sites
KenNitro 1 Posted May 9, 2012 (edited) Check this:Game configuration [PvPscene] Also remove the deadzone for the mouse in options. Hey and thanks, but I already did all that, it was some of the first things I tried. With vsync on it doesn't help with the input lag (Smoothing/deadzone) of, but as soon as vsync is off mouse is responsive like other games, but I get this flickering of the weapon models when aiming down sights, only weapons with iron sights, scoped weapons are fine and micro stuttering when moving the weapon slowly. Turning smoothing up with vsync off just makes the input lag come back but the weapon still flickers (Screen tearing basically) What I'm looking for is some kind of framecap so I can get out of the fps zone that causes the flickering/tearing and still keep vsync off. Windows accelleration and mouse smoothing is always disabled. Edited May 9, 2012 by KenNitro Share this post Link to post Share on other sites
KenNitro 1 Posted May 10, 2012 Hmm I've tried just about everything I can think off and nothing helps, setting render frames ahead to 1 also. It's pretty much unplayable because as soon as I aim down sights my gun is not moving smoothly anymore, it just snaps like locking to an invisible grid in little jerks making it impossible to take aim fast or track any target. I've tried putting smoothing all the way up, if I turn vsync back on and smooth all the way up I get rid of the flickering of my gun model, but it's still doing this snapping to a grid jerky motion, but only when I aim down sights. Everything else feels smooth when moving around, looking around fast with TrackIR is butter smooth so It's not a low FPS problem, I've tried turning my video settings down just to see but it doesn't help either. My system is i7 2600k, Graphics card is HD5970, windows 7 64bit. Share this post Link to post Share on other sites
KenNitro 1 Posted May 10, 2012 FOUND IT! Yay I've been using the same weapon to test so I had something consistent to see if my tweaks helped, and the problem was... The damn gun model DUH! :rolleyes: I was using an M16 with iron sight. I switched to a saw and voilá.. smooth as butter. Must be the animation of that particular gun that's just crappy and doesn't have enough frames in the animation? Just happy that it's not a general problem, now I can actually hit things :cool: Share this post Link to post Share on other sites