mattchicago 10 Posted April 18, 2012 (edited) So many of you all know of the Dynamic Zombie Sandbox v9.5 mission. Well i was dabbling around with the mission file and i wanted to see what i could add to the mission to make it more entertaining. So i got the mod (Clay_CarRadio) and ripped that apart so it would work without users having to download the addon. so now all vehicles in game that spawn have a car stereo with over 15 songs you can listen to from my music sites, good news is when you download the mission file on our box you can just un-pbo the file and download the music directory its all CCC music so its legal to keep on you're computer and you can give it out to others. I added 1 helicopter mostly for transport around the map since its using cherno (big map) and also i added 2 bradleys, and for the spawn when everyone goes in together i added 5 more ammo crates since no telling if you get a random bad gun.. So come check out the MP Mission keep in mind its 85MB for the mission file size but it wont take but 2-3 minutes to download if you are on a quick connection my server got mad bandwidth. Server name [ChicagoMusicPromotions] - Realistic Zombie Server - Public (or just type in chicago) and look for the zombie map under CO... be sure to use combined op's when you want to play on this map. See ya soon. Edited April 19, 2012 by mattchicago Share this post Link to post Share on other sites
OldFossil 0 Posted April 19, 2012 ...Server name [ChicagoMusicPromotions] - Realistic Zombie Server - Public (or just type in chicago) and look for the zombie map under CO... be sure to use combined op's when you want to play on this map. See ya soon. This modification of the mission sounds good. See you soon on your server...maybe this night. Share this post Link to post Share on other sites
mattchicago 10 Posted April 19, 2012 yeah i had some issues so fixed some things and added a couple markers for projected base camps people can use. since everyone cannot see where we setup camps mostly, also the radio was having some issues so fixed that and well removed a few of the choppers since it was lagging the network since the zombies are having force feedback issues when you fly over them. Share this post Link to post Share on other sites