p0inT 1 Posted March 2, 2012 Hey, i have looked through a few guides, but none of them works for what i want to do, and i can´t find any answers to it either. What i want is this: Ai group go into a staying helicopter > helicopter takes off when all of them is abord, that it, my main problem is to get the helicopter to stay and wait for them, so what am i suppose to do? Share this post Link to post Share on other sites
sanctuary 19 Posted March 2, 2012 For the helicopter, set the Fuel slider to 0 , or in the init line put NAMEOFHELO setfuel 0 Add now a trigger, at the condition line replace "this" by ("_x in NAMEOFHELO" count (units NAMEOFTEAM)) >=9 (With 9 replaced by the amount of AI that are inside of the group) at the on activation line, put NAMEOFHELO setfuel 1 This way once every member of NAMEOFTEAM are inside NAMEOFHELO , it will recieve its fuel and will be able to take off. Share this post Link to post Share on other sites
p0inT 1 Posted March 3, 2012 Thanks :D, kindy awkward way to it though. Share this post Link to post Share on other sites
p0inT 1 Posted March 4, 2012 I have another problem, when the ai goes in heli it gods behind, to the side, and then it goes into it. Why is that, and is there way to make them go in it directly? Share this post Link to post Share on other sites
ProfTournesol 956 Posted March 4, 2012 Nope, in fact they are looking for "get in/get out" positions defined in the 3d model. Share this post Link to post Share on other sites
p0inT 1 Posted March 4, 2012 Iam trying to make a smaller unit(2-3) to go in a small heli, but even if i set a waypoint beside the geltin-out postion it Will still go around, to the postion and THEN get in??? Share this post Link to post Share on other sites
crazyoneeye 1 Posted April 3, 2013 This code is what i would need for my mission, however it does not work with Arma 3 alpha. Any help would be nice Share this post Link to post Share on other sites