HoodRussian13 10 Posted February 27, 2012 hi i dont know if this is the right place for this, seemed the most logical. anyway, is it possible for someone to tell me what trigger or .sqf file is used to give the really "smokey" and warzone like feel to zargabad in the first PMC campaign mission? the one that has the paper and stuff flying around. Share this post Link to post Share on other sites
kylania 568 Posted March 1, 2012 It's created via the function BIS_fnc_sandstorm. Put down the Functions Module (from F7 within the editor) then put this code in your init.sqf: waituntil {!isnil "bis_fnc_init"}; [player,-1,0.8,true] call bis_fnc_sandstorm; Share this post Link to post Share on other sites
katipo66 94 Posted March 1, 2012 Good to know - bookmark. Share this post Link to post Share on other sites