jorxe33 10 Posted February 24, 2012 Hi all. I have 5 AH-1Z in a mission, when detects opfor they go for the enemy and attack. I put many waypoints type "seek and destroy" for each one of them through the entire map, and the final waypoint (seek and destroy too) ends at the base (when they begins). They engage well the enemy but the problem is that only two or three return to the base, the others crash in the mountains. ¿how can I solve this? Share this post Link to post Share on other sites
kylania 568 Posted February 24, 2012 Set their flyInHeight higher than the mountains or perhaps move their waypoints to avoid high peaks? Setting their skill higher might help as well but might make them too accurate? Share this post Link to post Share on other sites
jorxe33 10 Posted February 24, 2012 Ok, I did the helicopters fly higher, but I noticed that they lose their ability to face the enemy, anyway, I made flying more slowly and notice a slight improvement Share this post Link to post Share on other sites
jorxe33 10 Posted February 25, 2012 Due the helicopter lose effectiveness when flying at high altitude, I have an idea, ¿is it possible to put a different height of flight for each waipoint? Share this post Link to post Share on other sites
kylania 568 Posted February 25, 2012 Yup, you can put that in each waypoints onAct. heloName flyInHeight 100; Share this post Link to post Share on other sites
jorxe33 10 Posted February 25, 2012 It's really excellent, work very well!:o thanks Kylania Share this post Link to post Share on other sites