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Spayker

Warfare missions by WASP

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Hello Arma community! :)

This thread was created in order to introduce new Warfare maps from WASP community.

I'm glad to introduce the Warfare mission, which is based on mission by Benny. The Wasp community added a lot of new and interesting features in gameplay of Warfare. Let's look them more detaily:

Features:

- The ability to save all trophy weapon in player's slot;

- The laser designator can be saved in binocular slot (gear menu);

- New woodland camo for M2A2 bradleys, hammers and strikers (Cherno map only);

- New desert camo for LAV-25, AAVP, BTR-90, BMP-3, T-90, Tunguska (Takistan map only);

- New armor mod for special forces (Opfor - MVD, Blufor - USMC specnaz);

- Ability to fortify any armor for additional payment;

- Added 4-th level of light factory for Opfor side;

- New start custom weapon templates for pleayer's slots;

- Ability to repeair ally base structures (For base com only);

- Ability to see the health of the ally base structures (For base commander only and Sniper slot only);

- Every player can build the simple static defences in just captured towns. These static defences will be auto manned by bots from central depot;

- Dynamic resp of town's occupation and resistance. It depends on current server's FPS;

- Vote menu shows the players who have voted for new commander;

- New balanced armor for T-90, T-72, Strykers, M113 and BMP-3;

- Reworked prices for all air vehicles;

- Added the dependency for AF upgrades. It's possible to update AF after HF 2 is done;

- Added the ability to fix wheels for light vehicles (Free option);

- Added the ability to use M136, RPG-18 and NLAW launchers only once;

- Only one random selected combat vehicle at start of every game.

- The ability to buy infanty at central Depot of allies towns. The menu of infantry will increase after the barracks is upgraded.

Changed:

- Players in team can see the ally paratroops on map;

- reworked economy module for base commander. The max limit of taxes is - 20%;

- The prices on maws, smaw, metis, javeline were increased;

- The capture time of camps was decreased;

- The max fire range of metis is decreased to 1.5 km;

- The default parameter of grass is setted to 0 (the posibility to enable this parameter is saved in menu);

- Reduced prices on upgrades and call for paratroopers.

At the same time we want to present the map for Warfare mode - Civil war. This time the playable sides were changed on CDF (Bluforce) and ChDKZ (Opfor). All sides are balanced. The map contains all changes and new features which were described above.

These maps are always plays on our WASP Prime server.

Here is the link to download the maps for review.

However you can see maps for Cherno and Takistan maps only.

Credits: Derakoren (scripting), Goga (new textures), Benny (for warfare mission), Slon (scripting), Tybloman (scripting).

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If server has low fps, then the following respawn of bots in towns will be decreased.

However the server should have the adv. hardware in order to launch these maps for more than 48 players.

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