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FSF_TargetZero

Unit exclusion in Trigger / Trigger without airunits

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Hello,

I would like to exclude units BLUFOR from TRIGGER BLUFOR PRESENT in my coop.

Trigger without airunits:

Condition: this && player isKindOf "Land";

It works in SP, is it enough for MP ?

Edit: found on another post, Condition: { !(_x isKindOf "Air") } count thisList > 0

Trigger without a BLUFOR AI named man2

Condition: this && !(man2 in thisList);

It doesnt work.

Any suggestion plz ?

Edited by FSF_TargetZero

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