AAF_Eagles_Talon 0 Posted June 9, 2002 Ok, i placed a concrete wall on the malden cliffs, the ones in sectors cc-ce 43 on the island malden. the concrete wall is nice and flat, but whenever i place my unit on this flat object, he starts moving as if he were climbing a cliff. im trying to make an entrence to my map at the base of the cliff, but if these stupid units will only crawl, then i can't do this, and this will be a very good spawnspot for my map, (not to mention a nice panoramic view....). does anyone know how to give those units some semblence of intellengence so they wouldn't be stuck in a crawl position when there is a steep slope below them? thanks AAF_Eagles_Talon Share this post Link to post Share on other sites
JAP 2 Posted June 9, 2002 Had the same prob when i put a "rockoverwatch" on the mountain on Kogujev. They fall down and crawl like if they were on a slope. Didn t find any solution for that and i m afraid there is none Share this post Link to post Share on other sites
LordZach 0 Posted June 10, 2002 that problem ruined my huge bridge i was making across the cliffs, i almost had the top layer done but then the moron started turning upside down when he went over the water. Share this post Link to post Share on other sites
AAF_Eagles_Talon 0 Posted June 10, 2002 Thanks anyway, i solved my problem, i just based the structure in the middle of the water (where the bastard dosn't crawl (although he walks slow) then used a warp trigger setup of mine to move him without the player knowing and then he can run the rest of the way down the hall, and the person (if he was observant) would think they just went under the cliff that took me awhile to think up thanks anyway, if anyone knows how to fix the real problem, by all means post it. thanks Eagles_Talon Share this post Link to post Share on other sites