Jump to content
Sign in to follow this  
DWaldie

Beginers help

Recommended Posts

I'm currently playing my way through the Razor two mission and have a few of basic problems:

How do I change from one of my squad to another and then back again? I can change to one of the others via the menu, but then cannot change back to Cooper via the menu system.

I have used one lot of artillery and now don't have the option to use another. Does this mean I only had one salvo available.

I seem to get humvees nicked on a regular basis when in-mission. Is this a bug, or is one of the characters stealing them?

Any help would be welcome.

Share this post


Link to post
Share on other sites
I'm currently playing my way through the Razor two mission and have a few of basic problems:

How do I change from one of my squad to another and then back again? I can change to one of the others via the menu, but then cannot change back to Cooper via the menu system.

I have actually never played Harvest Red campaign in singleplayer, but instead in multiplayer where that team switch function is not working. So someone else needs to answer that, but before that go through your options->controls. It tells more than lousy manual.

I have used one lot of artillery and now don't have the option to use another. Does this mean I only had one salvo available.

There is no artillery support in Razor Two mission or any mission other than Manhattan where you can use artillery only once. So yes artillery has only one salvo or they consider it too expensive to be used more often. In Manhattan artillery is wise to use as early as possible to quarantee it will not disappear during mission progress. Insuregent Main base seems to be changed to be static GPS COODS so launch it there before leaving FOB in the first place. To make sure check base with UAV first. I sometimes clear one of the most faraway sentry camps with artillery instead of main base, because sentry camp never survive artillery attack where main base gets only partial damage.

I seem to get humvees nicked on a regular basis when in-mission. Is this a bug, or is one of the characters stealing them?

Some civilians have a habit on stepping to closest vehicles and start to drive them. This is really common in Razor Two mission. Especially in Solnichy. If you see USMC soldier driving Humwee it is usually scripted. In Manhattan there is always 2 Humwees that partol north and in Bitter Chill there is always one that leaves FOB manhattan before you, but leaves one empty one inside the base. Leave one Razor Team member inside so they will not steal it.

Share this post


Link to post
Share on other sites

Thanks for your help Hanzu. I forgot I'm on the Manhattan mission. Doh!

I wasted ink printing the manual. What a waste. I've taken to using the helo for transport. Not as scenic, but a sight faster.

Is there a way of:

Treating an injured casualty at the FOB, as I have one injured and he is unlikely to last another encounter.

Passing time to get to night-time? Something like sleep in the Stalker series. I can only find the accellerate time option (4X).

Share this post


Link to post
Share on other sites

Treating an injured casualty at the FOB, as I have one injured and he is unlikely to last another encounter.

Not sure who is this injured one you mean, but the easiest way of healing in this campaign is ordering O'Hara (F4 + 6) to heal someone or healing yourself by a medical tent. In Badlands and Dogs Of War you can buy other medics too to run around with you and hope they will help when needed.

Passing time to get to night-time? Something like sleep in the Stalker series. I can only find the accellerate time option (4X).

Accelerate time yes, fast travel (only in Badlands and Dogs Of War) or cutscenes, those are the only ones that make time to go faster than normal. You can ofcourse just leave the game running and do something else meanwhile, but do not expect too much from game stability since leaving a mission running overnight may or may not result a crash at some point.

Share this post


Link to post
Share on other sites

Thanks again. It's O'Hara that is injured. I'm off to find a medical tent in Manhattan. I was hoping to sneak up on some of the sentry camps under cover of darkness by using NVG. Looks like that's a non-starter :-(

Share this post


Link to post
Share on other sites

But all your men from team can heal so this is no problem if your medic Ohara is injured.

Chose unit from for example F2 or F3 then 6 and chose heal.

Share this post


Link to post
Share on other sites

Got him fixed up nicely in the FOB. Can you help with my question about changing from one character to another?

Share this post


Link to post
Share on other sites

Default you press T and you can change characters, you can do this any time you want. But only when you play you can give orders to rest of the team.

---------- Post added at 11:41 PM ---------- Previous post was at 11:37 PM ----------

I want write that only when you play as teamleader Cooper you can give orders to the rest of your team.

Share this post


Link to post
Share on other sites
I was hoping to sneak up on some of the sentry camps under cover of darkness by using NVG. Looks like that's a non-starter :-(

There are total of 6 insurgent sentry posts (camps) and only 4 of them needs to be cleared. So you can choose the easiest or closest ones. Against all the old misinformation in this forum back from eager players of the year 2009, insurgent main camp is not the sixth one. It is the seventh one.

Do not go near the camps. They will start to come to you or flee once you make noise. It is easier from the distance and they always have one man with RPG and one with Stinger. So with trees between you they are more likely to hit trees than your vehicle.

Task: Insurgent sentry posts:

Go to airport radio tower hill in northeast at GPS COORS 129025 (about 5 enemies are quite close to whiteblack radio tower). Approach using the open area in south. Make noise there and they will come to the hill side one by one until autosave happens.

Go to Ostry hill at GPS COORDS 108025 (enemy tent camp with about 5 enemies). Approach from northwest and hammer the hill top with explosive rounds until autosave happens.

Go to Black Mountain forest at GPS COORDS 103034 (enemy tent camp with about 5 enemies). Try to hammer the southside of the ruins with explosive rounds until autosave happens

Go to Black Mountain forest at GPS COORDS 103039 (enemy two tent camp in the forest with about 5 enemies). Approach from south to get the best visibility and keep the other bunch of enemies located northwest of this one to flank you. Machinegun enemies near tents and behind trees until autosave happens. Next one is not insurgent sentry post, but it too close to the last one so they may ambush you, so it is better to go to Black Mountain forest at GPS COORDS 100037 (enemy two tent camp in treeline with about 5 enemies) Destroy UAZ vehicle that has grenade launcher first. Eliminate all enemies nearby the tent until autosave happens. If you wish get RPGs and Snipers in the boxes located inside the tent).

Go south the road from Gvosdno and after steep uphill there is opening on the west side. There in the edge of the opening and forest is the fifth insurgent enemy post.

Go to the deep forest north side of Gorka to find the sixth enemy insurgent post.

I know exact coords for the fifth and sixth camps, but I don't remember them right now.

Share this post


Link to post
Share on other sites

I've already managed to find 4 camps. I'll try and find the rest before fully readin the above post. Thanks again.

Share this post


Link to post
Share on other sites
I've already managed to find 4 camps. I'll try and find the rest before fully readin the above post. Thanks again.

Only clearing the first 4 will make green marker appear on map above the place and after that objective will complete.

Clearing 2 more have no effect for objectives and no green marker will appear.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×