icebone 9 Posted December 19, 2011 Hi all, there is a new mission located on Chernarus, called TEC ePower. Your tasks are pretty simple :D : - Start off from the USS Khe Sanh by chopper, - blow up 2 TEC ePower buildings at the village of Elektrozavodsk and - return home to the aircraft carrier. More information as well as the download link of the mission is available at: www.where2link.com/icebone/missions_for_download.aspx P.S.: the mission The Hunt for Colonel Aziz is updated as well; and don't forget to download and install the IceBone folder, or the missions won't work; Have fun ! IceBone :bounce3: Share this post Link to post Share on other sites
pressytcn 10 Posted December 20, 2011 what do i do with the - Icebone_folder? just put it in my arma 2 root? Share this post Link to post Share on other sites
icebone 9 Posted December 20, 2011 Yes - just as it is described at the website ... Share this post Link to post Share on other sites
AllesDoof 10 Posted January 7, 2012 hi icebone! here is the promised feedback on TEC POWER: very nice mission and very well done! we played it 4-5 times during the past days and it was always a different challenge. nice work on all the random stuff and the ship artillery! :pc: we were trapped and shot into pieces every time so I am looking forward for the next times to play it. :D cheers Ben Share this post Link to post Share on other sites
domokun 515 Posted January 8, 2012 @Icebone: on your website I read the warning "This mission needs to be hosted by a dedicated server". Is this really a strict guideline? Or is it simply a suggestion for better performance? Share this post Link to post Share on other sites
icebone 9 Posted January 11, 2012 Hello AllesDoof, thank you for both of your feedback posts! @domokun: The short answers to your questions are: yes, it needs to be hosted by a dedicated server and no - performance is not an issue Performance was an issue during times of Operation Flashpoint or Operation Flashpoint Resistance but is not an issue any more since Arma1. Some elements of hosted missions behave in different ways during gameplay, when hosted locally on your system without the use of the arma dedicated server software, compared to their behavior, when hosted by a dedicated server. The missions are tested intensively beeing hosted by a dedicated server and for the reason described above, there is a script implemented, that ends and debriefs the missions, in case they are not hosted by a dedicated server. IceBone Share this post Link to post Share on other sites