magixrima 10 Posted November 25, 2011 What is the best way to get the second picture I mean here: How to lay hands and fingers want it to be straight as it is in the second picture. Pic 1 Pic 2 Share this post Link to post Share on other sites
max power 21 Posted November 25, 2011 I guess if you're using o2 you should use the character sample model as LOD 0, and your model as some other LOD, and then align your model's geometry to the yellow ghost LOD 0 geo by translating and rotating groups of points. It seems like it will be rather painstaking. I think that the character you're making must be very, very close to the proportions of the arma 2 character in terms of joint location to be animated without strange artifacts. Share this post Link to post Share on other sites