matteo1944 10 Posted November 20, 2011 I need script that will remove all the ammo from both sides so they can fight with knifes, or is there any other solutions to this problem????:confused::confused::292: Share this post Link to post Share on other sites
Pulverizer 1 Posted November 20, 2011 The bayonets probably use a magazine too, so first find what "ammo" the bayonet use, like hint format["%1",magazines this] on one soldier's init line outputs ["RifleMag", "Nade", "BayoMag"] or whatever. Then make trigger covering everybody, activation by anybody condition: call{remMags={{_this removemagazine _x}forEach(magazines _this-["BayoMag"])}; true} onActivation: {_x call remMags} forEach thislist Share this post Link to post Share on other sites
matteo1944 10 Posted November 20, 2011 Thanks ill try it!!! Share this post Link to post Share on other sites