ray243 11 Posted November 14, 2011 I've been trying to do this for over a year, its so fucking annoying. I've kept having half made horrible FOBs. Not anymore. Everytime I get static weapons with either too high or too low on the bunkers, and my units simply doesn't move even when I put those animating commands. I've looked around this forum, but there doesn't seem to be a guide anywhere close. I've tried 3d editor, but I CAN'T FUCKING SAVE DUE TO ERRORs. Its the only time where my soldiers aren't at the top of the bunkers. And its way too hard for me to use the 2d editor. So is there a guide for making a FOB filled with soldiers acting lively? No, this is not a troll thread. Share this post Link to post Share on other sites
avibird 1 154 Posted November 14, 2011 Hey I use a guardpost script that I got from a mission made by a guy named 101AD Richard it works great static wepons move and look around. You have to add units and waypoints for man inside the FOB to move around or use one of the many scripts to get units to move inside or outside of the FOB. You can change the partol locations within the script code to met your needs. Getting unit placement just right well that is just trail and error:) Share this post Link to post Share on other sites