bospor 0 Posted October 27, 2011 Making a mission where I am surrounded by the enemy troops with just five of my guys. When only me and another officer still alive, the enemy would offer us to surrender. I was thinking naming my other 4 guys like sol1, sol2, sol3, and sol4. In the trigger Condition put: not alive sol1 and not alive sol2 and not alive sol3 and not alive sol4 this would trigger RemoveAllWeapons from the surviving officer and I want to Sync him to the Surrender Module, so that he goes and surrenders. It doesn't work :confused: Any help from you guys would be very appreciated Share this post Link to post Share on other sites
riouken 15 Posted October 27, 2011 I have not had much success getting the surrender module working the way I would like. You might just want to think about scripting the "Event" since what you have in mind is very specific. You could take the officers ammo/weapons away. Set them captive. Give them a way-point to go to the enemy. and make it "look" like they are surrendering. Share this post Link to post Share on other sites
bospor 0 Posted October 28, 2011 Thanks. For some reason the line: not alive sol1 and not alive sol2 and not alive sol3 and not alive sol4 doesn't work. The trigger goes off even they are still alive. Can someone explain this one? What am I doing wrong? Share this post Link to post Share on other sites
ProfTournesol 956 Posted October 28, 2011 Try : {not alive _x} count [sol1,sol2,sol3,sol4] == 4 Share this post Link to post Share on other sites