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C.tremblay

New Computer random crashes

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So I purchased a new comp to play and well its awesome, full settings and runs 45-60fps very happy, other then it seems to always random crash with the notice "arma 2 has stopped working" it some times takes 5 minutes from playing on a server to a hour. But it always does. you will be playing then the screen will freeze then a second later the sound will cut out, then the screen blacks out for a second and the sound comes back for a split second only to stop when you finally reach the desktop to see the notice.

I have updated all the drivers, for video and sound card, ran the directx updater in the steam files. i have turned off my three mods, CBA,JSRS,WarFX. still crashes.

my computer specs are

Intel Core i7 Extreme Edition 990X

ASUS Rampage III Black Edition Motherboard

Corsair 12GB DDR3 3x4

AMD Radeon HD 6970

Corsair Force 3 Series 120GB SSD

Creative Labs Sound Blaster X-FI Titanium FATAL1TY

any help would be appreciated

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If you have installed all that crap that comes with the Asus MB, all the extra programs such as power managment and all the other stuff on the cd. Then try to remove everything except the main drivers, that solved alot of CTDs on my system.

If you haven't already, run a verify cache integrity check on your arma files in steam.

You can also check your RPT log to see if there is any errors, and post them here.

C:\Users\yourpcusername\AppData\Local\ArmA 2/ArmA 2 OA

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I tried that first and about 4 more times oddly enough. When I do arma 2 first it always has to re download 1 file every time, and then when I do operation arrowhead after /for combined operations on steam\. it always downloads 2 files...and no I don't have any of the ASUS programs installed. And I'm back at work now for 4 days. So when I get back home I will dig up those log files.

Edited by C.tremblay

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it seems to always random crash with the notice "arma 2 has stopped working" it some times takes 5 minutes from playing on a server to a hour. But it always does. you will be playing then the screen will freeze then a second later the sound will cut out, then the screen blacks out for a second and the sound comes back for a split second only to stop when you finally reach the desktop to see the notice.

Have you tried the latest beta patch?

http://www.arma2.com/beta-patch.php

Check if you have Video memory set as Default or Very High for that graphics card.

Because of sound will cut out, I would disabling all sounds ingame or even removing FATAL1TY to see if that causes. I just don't trust to Creative drivers quality anymore so much after all my experience on their products.

You could also close all background applications to see if one of them is causing something.

Even though it is a new computer, I still would run Memtest86+ and some stess test to see hardware is not causing this.

My best advice would be to try things one by one and see if that will remove the problem.

Edited by Hanzu

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so i completely reinstalled windows, did drivers for everything myself (shop i bought it from did it first time) seems to get slightly better FPS and sounds better, cause i removed the soundcard,and just running the G35 headset. and i removed the thunderbolt. but sure enough it crashed again...

my buddy showed me the event logs in windows and i got this error

Faulting application name: ArmA2OA.exe, version: 1.59.79.384, time stamp: 0x4d8cde6f

Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000

Exception code: 0xc0000005

Fault offset: 0x51d45a50

Faulting process id: 0x6ac4

Faulting application start time: 0x01cc980b6c14ca45

Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\ArmA2OA.exe

Faulting module path: unknown

Report Id: 432248f0-0401-11e1-9918-742f681ee2d1

event ID:1000 task category (100)

rtp file:

=====================================================================

Exe timestamp: 2011/10/31 00:02:51

Current time: 2011/10/31 13:26:52

Version 1.59.79384

Item str_disp_server_control listed twice

Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02

Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02

[78,29.042,0,"XEH: PreInit Started. v3.3.2. MISSINIT: missionName=intro, worldName=Desert_E, isMultiplayer=false, isServer=true, isDedicated=false"]

[78,67.923,0,"XEH: PreInit Finished. CACHE DISABLED? (Disable caching with cba_disable_cache.pbo): SLX_XEH_RECOMPILE=false, CBA_COMPILE_RECOMPILE=false, CBA_FUNC_RECOMPILE=false"]

[78,52.638,0,"x\ace\addons\sys_wounds\XEH_preInit.sqf:8","WARNING: Enhanced Armor difficulty options enabled - this is not recommended in conjunction with ACE Wounds!"]

[316,69.573,0.1,"XEH: PostInit Started"]

[316,69.651,0.1,"CBA_VERSIONING: cba=0.8.2.169, ace=1.12.1.517, acex=1.12.0.349, acex_ru=1.12.0.62, acex_usnavy=1.12.0.65, "]

[316,70.404,0.1,"XEH: PostInit Finished. State: _isClient=true, _isJip=false, _isDedClient=false, _isServer=true, _isDedServer=false, _playerCheckDone=true, _sp=true, _startInitDone=true, _postInitDone=true, _mpRespawn=false, _machineType=1, _sessionId=1, player=<NULL-object>, _playerType=", _playerGroup=<NULL-group&gt]

Old style material 204 used in ReportStack not available

Old style material 206 used in ReportStack not available

Old style material 207 used in ReportStack not available

Old style material 206 used in ReportStack not available

Old style material 207 used in ReportStack not available

Old style material 207 used in ReportStack not available

Old style material 207 used in ReportStack not available

Warnings in ibr\lingor_objects\skala3_5.p3d:11000

Strange convex component x\ace\addons\sys_ruck\backpack_data\ace_alice_backpack.p3d in component01:geometryView

Strange convex component x\ace\addons\sys_ruck\backpack_data\ace_backpack_us.p3d in component01:geometryView

Strange convex component x\ace\addons\sys_ruck\backpack_data\ace_backpack_fl.p3d in component01:geometryView

Strange convex component x\ace\addons\sys_ruck\backpack_data\ace_backpack_acr_fl.p3d in component01:geometryView

Cannot create object 2:1458

Cannot create object 2:1459

Cannot create object 51:35

Unit not created: Person 0:0 not found

Cannot create object 39:4

Unit not created: Person 0:0 not found

Cannot create object 39:7

Unit not created: Person 0:0 not found

Cannot create object 39:10

Cannot use magazine 250Rnd_762x54_PKT_T90 in muzzle HE

Cannot use magazine ACE_AT3P in muzzle PKT_veh

Cannot use magazine 250Rnd_762x54_PKT_T90 in muzzle HE

Cannot use magazine ACE_AT3P in muzzle PKT_veh

Cannot use magazine 250Rnd_762x54_PKT_T90 in muzzle HE

Cannot use magazine ACE_AT3P in muzzle PKT_veh

Magazine HandGrenade_West (1 ammo left) not found

Magazine HandGrenade_West (1 ammo left) not found

Magazine HandGrenade_West (1 ammo left) not found

Magazine HandGrenade_West (1 ammo left) not found

Magazine HandGrenade_West (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine PipeBomb (1 ammo left) not found

Magazine ACE_Medkit (1 ammo left) not found

Magazine ACE_Medkit (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_LargeBandage (1 ammo left) not found

Magazine ACE_LargeBandage (1 ammo left) not found

Magazine ACE_LargeBandage (1 ammo left) not found

Magazine ACE_LargeBandage (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine ACE_Flashbang (1 ammo left) not found

Magazine ACE_Flashbang (1 ammo left) not found

Magazine HandGrenade_West (1 ammo left) not found

Magazine HandGrenade_West (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine ACE_Medkit (1 ammo left) not found

Magazine ACE_Medkit (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Medkit (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Medkit (1 ammo left) not found

Magazine ACE_Medkit (1 ammo left) not found

Magazine ACE_Medkit (1 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine ACE_M576 (1 ammo left) not found

Magazine ACE_M576 (1 ammo left) not found

Magazine ACE_M576 (1 ammo left) not found

Magazine ACE_M576 (1 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine ACE_M576 (1 ammo left) not found

Magazine ACE_M576 (1 ammo left) not found

Magazine ACE_M576 (1 ammo left) not found

Magazine ACE_M576 (1 ammo left) not found

Magazine ACE_M576 (1 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 30Rnd_556x45_G36 (30 ammo left) not found

Magazine 5Rnd_762x51_M24 (5 ammo left) not found

Magazine 5Rnd_762x51_M24 (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine ACE_5Rnd_25x59_HEDP_Barrett (5 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine Javelin (1 ammo left) not found

Magazine Javelin (1 ammo left) not found

Magazine Javelin (1 ammo left) not found

Magazine Javelin (1 ammo left) not found

Magazine Javelin (1 ammo left) not found

Magazine Javelin (1 ammo left) not found

Magazine ACE_M576 (1 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShellBlue (1 ammo left) not found

Magazine SmokeShellGreen (1 ammo left) not found

Magazine PipeBomb (1 ammo left) not found

Magazine PipeBomb (1 ammo left) not found

Magazine IR_Strobe_Target (1 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine ACE_Medkit (1 ammo left) not found

Magazine ACE_Medkit (1 ammo left) not found

Magazine ACE_Medkit (1 ammo left) not found

Magazine ACE_Medkit (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine 7Rnd_45ACP_1911 (7 ammo left) not found

Magazine 7Rnd_45ACP_1911 (7 ammo left) not found

Magazine 7Rnd_45ACP_1911 (7 ammo left) not found

Magazine 7Rnd_45ACP_1911 (7 ammo left) not found

Magazine 20Rnd_762x51_B_SCAR (20 ammo left) not found

Magazine 20Rnd_762x51_B_SCAR (20 ammo left) not found

Magazine 20Rnd_762x51_B_SCAR (20 ammo left) not found

Magazine 20Rnd_762x51_B_SCAR (20 ammo left) not found

Magazine 20Rnd_762x51_B_SCAR (20 ammo left) not found

Magazine IR_Strobe_Target (1 ammo left) not found

Magazine ACE_30Rnd_556x45_SB_Stanag (30 ammo left) not found

Magazine ACE_30Rnd_556x45_SB_Stanag (30 ammo left) not found

Magazine ACE_30Rnd_556x45_SB_Stanag (30 ammo left) not found

Magazine ACE_30Rnd_556x45_SB_Stanag (30 ammo left) not found

Magazine ACE_30Rnd_556x45_SB_Stanag (30 ammo left) not found

Magazine ACE_30Rnd_556x45_SB_Stanag (30 ammo left) not found

Magazine ACE_30Rnd_556x45_SB_Stanag (30 ammo left) not found

Magazine ACE_30Rnd_556x45_SB_Stanag (30 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShellBlue (1 ammo left) not found

Magazine SmokeShellGreen (1 ammo left) not found

Magazine SmokeShellPurple (1 ammo left) not found

Magazine 10x_303 (10 ammo left) not found

Magazine 10x_303 (10 ammo left) not found

Magazine 10x_303 (10 ammo left) not found

Magazine 10x_303 (10 ammo left) not found

Magazine 10x_303 (10 ammo left) not found

Magazine 10x_303 (10 ammo left) not found

Magazine 10x_303 (10 ammo left) not found

Magazine 10x_303 (10 ammo left) not found

Magazine 10x_303 (10 ammo left) not found

Magazine 10x_303 (10 ammo left) not found

Magazine 10x_303 (10 ammo left) not found

Magazine 10x_303 (10 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine ACE_Battery_Rangefinder (1 ammo left) not found

Magazine BAF_L109A1_HE (1 ammo left) not found

Magazine BAF_L109A1_HE (1 ammo left) not found

Magazine BAF_L109A1_HE (1 ammo left) not found

Magazine BAF_L109A1_HE (1 ammo left) not found

Magazine BAF_L109A1_HE (1 ammo left) not found

Magazine BAF_L109A1_HE (1 ammo left) not found

Magazine BAF_L109A1_HE (1 ammo left) not found

Magazine BAF_L109A1_HE (1 ammo left) not found

Magazine BAF_L109A1_HE (1 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine SmokeShellGreen (1 ammo left) not found

Magazine SmokeShellGreen (1 ammo left) not found

Magazine SmokeShellGreen (1 ammo left) not found

Magazine 6Rnd_HE_M203 (6 ammo left) not found

Magazine 6Rnd_HE_M203 (6 ammo left) not found

Magazine 6Rnd_HE_M203 (6 ammo left) not found

Magazine 6Rnd_HE_M203 (6 ammo left) not found

Magazine 6Rnd_HE_M203 (6 ammo left) not found

Magazine 6Rnd_HE_M203 (6 ammo left) not found

Magazine ACE_Knicklicht_IR (1 ammo left) not found

Magazine 6Rnd_HE_M203 (6 ammo left) not found

Magazine 7Rnd_45ACP_1911 (7 ammo left) not found

Magazine 7Rnd_45ACP_1911 (7 ammo left) not found

Magazine ACE_Knicklicht_IR (1 ammo left) not found

Magazine ACE_Knicklicht_R (1 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_Knicklicht_IR (1 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine ACE_12Rnd_45ACP_USPSD (12 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine SmokeShellGreen (1 ammo left) not found

Magazine SmokeShellGreen (1 ammo left) not found

Magazine SmokeShellGreen (1 ammo left) not found

Magazine SmokeShellRed (1 ammo left) not found

Magazine SmokeShellRed (1 ammo left) not found

Magazine SmokeShellRed (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine SmokeShell (1 ammo left) not found

Magazine HandGrenade_West (1 ammo left) not found

Magazine HandGrenade_West (1 ammo left) not found

Magazine HandGrenade_West (1 ammo left) not found

Magazine 1Rnd_HE_M203 (1 ammo left) not found

Magazine ACE_Knicklicht_IR (1 ammo left) not found

Magazine ACE_SSGreen_M203 (1 ammo left) not found

Magazine FlareGreen_M203 (1 ammo left) not found

Magazine 1Rnd_SmokeRed_M203 (1 ammo left) not found

Magazine 1Rnd_SmokeGreen_M203 (1 ammo left) not found

Magazine 1Rnd_SmokeYellow_M203 (1 ammo left) not found

Magazine 1Rnd_SmokeRed_M203 (1 ammo left) not found

Magazine 1Rnd_SmokeGreen_M203 (1 ammo left) not found

Magazine 1Rnd_Smoke_M203 (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine 30Rnd_556x45_Stanag (30 ammo left) not found

Magazine ACE_Medkit (1 ammo left) not found

Magazine ACE_Medkit (1 ammo left) not found

Magazine ACE_Medkit (1 ammo left) not found

Magazine ACE_Medkit (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine ACE_Bandage (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Morphine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine ACE_Epinephrine (1 ammo left) not found

Magazine 7Rnd_45ACP_1911 (7 ammo left) not found

Magazine 7Rnd_45ACP_1911 (7 ammo left) not found

Magazine 7Rnd_45ACP_1911 (7 ammo left) not found

[6955,161.496,0,"XEH: PreInit Started. v3.3.2. MISSINIT: missionName=15th_insurgency_ace_v25, worldName=lingor, isMultiplayer=true, isServer=false, isDedicated=false"]

[6955,238.545,0,"XEH: PreInit Finished. CACHE DISABLED? (Disable caching with cba_disable_cache.pbo): SLX_XEH_RECOMPILE=false, CBA_COMPILE_RECOMPILE=false, CBA_FUNC_RECOMPILE=false"]

[6955,209.947,0,"x\ace\addons\sys_wounds\XEH_preInit.sqf:8","WARNING: Enhanced Armor difficulty options enabled - this is not recommended in conjunction with ACE Wounds!"]

Cannot use magazine 250Rnd_762x54_PKT_T90 in muzzle HE

Cannot use magazine ACE_AT3P in muzzle PKT_veh

Cannot use magazine 250Rnd_762x54_PKT_T90 in muzzle HE

Cannot use magazine ACE_AT3P in muzzle PKT_veh

Cannot use magazine 250Rnd_762x54_PKT_T90 in muzzle HE

Cannot use magazine ACE_AT3P in muzzle PKT_veh

SetFace error: class CfgFaces.Man.Merc_Face27 not found

Error: Error during SetFace - class CfgFaces.Man.Merc_Face27 not found

[6959,244.584,0.15,"XEH: PostInit Started"]

[6959,244.733,0.15,"CBA_VERSIONING: cba=0.8.2.169, ace=1.12.1.517, acex=1.12.0.349, acex_ru=1.12.0.62, acex_usnavy=1.12.0.65, "]

[6959,252.256,0.15,"XEH: PostInit Finished. State: _isClient=true, _isJip=false, _isDedClient=true, _isServer=false, _isDedServer=false, _playerCheckDone=true, _sp=false, _startInitDone=true, _postInitDone=true, _mpRespawn=true, _machineType=2, _sessionId=2, player=Hitman113, _playerType=USMC_Soldier", _playerGroup=B Hitman 1 - 1 -]

[6959,252.302,0.15,"CBA_VERSIONING_SERVER: cba=0.8.2.169, ace=1.12.1.517, acex=1.12.0.349, acex_ru=1.12.0.62, acex_usnavy=1.12.0.65, "]

Old style material 204 used in ReportStack not available

Old style material 205 used in ReportStack not available

ca\misc3\camonet_east_var1.p3d: house, config class missing

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

Client: Object 132:31 (type Type_94) not found.

Client: Object 132:31 (type Type_70) not found.

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

WARNING: Function 'name' - =EaSy= taka is dead

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Ref to nonnetwork object 267eaa00# 633507: usvehicleammo.p3d

Client: Nonnetwork object 3414e600.

Client: Nonnetwork object 26875400.

[13521,481.65,75826.1,"x\ace\addons\sys_repair\fnc_menuDef.sqf:61","WARNING: Model ("ATV_US_EP1") is not conform to BIS standards!"]

[13577,482.586,75827,"x\ace\addons\sys_repair\fnc_menuDef.sqf:61","WARNING: Model ("ATV_US_EP1") is not conform to BIS standards!"]

[14815,520.025,75864.4,"x\ace\addons\sys_repair\fnc_menuDef.sqf:61","WARNING: Model ("ATV_US_EP1") is not conform to BIS standards!"]

[14837,520.757,75865.1,"x\ace\addons\sys_repair\fnc_menuDef.sqf:61","WARNING: Model ("ATV_US_EP1") is not conform to BIS standards!"]

Client: Nonnetwork object 34020000.

Client: Nonnetwork object 34895400.

Client: Nonnetwork object 3414e600.

Client: Nonnetwork object 26875400.

0:10:34.514 (21:06:18.563) cba_versioning - cba - Version Mismatch! (Machine: Hitman115 (Pvt Raguz) version: 0.8.1.168, serverVersion: 0.8.2.169, Level: 4)

0:10:34.515 (21:06:18.563) cba_versioning - ace - Version Mismatch! (Machine: Hitman115 (Pvt Raguz) version: 1.12.1.515, serverVersion: 1.12.1.517, Level: 4)

0:10:34.516 (21:06:18.563) cba_versioning - acex - Version Mismatch! (Machine: Hitman115 (Pvt Raguz) version: 1.12.0.348, serverVersion: 1.12.0.349, Level: 4)

0:10:34.518 (21:06:18.563) cba_versioning - acex_ru - Version Mismatch! (Machine: Hitman115 (Pvt Raguz) version: 1.12.0.61, serverVersion: 1.12.0.62, Level: 4)

0:10:34.572 (21:06:18.586) cba_versioning - acex_usnavy - Version Mismatch! (Machine: Hitman115 (Pvt Raguz) version: 1.12.0.64, serverVersion: 1.12.0.65, Level: 4)

Strange convex component x\ace\addons\sys_ruck\backpack_data\ace_backpack_acr.p3d in component01:geometryView

this time was modded but i can assure you it crashes without mods to i tested...

Edited by C.tremblay

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any ideas?

1) Make a CIT ticket about crash like these.

2) Or wait for soon to be released 1.60RC (release candinate) patch.

3) Do not install any mods before this crash issue is gone. Even though they are disabled, who knows what all those that I see in your .RPT can cause when installed together.

4) Moving to 64 bit version of Win7 radically decreased my "out of memory" crashes.

5) Try setting fixed size pagefile equally big as your RAM, which also improved stability for me.

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I have the same problem. The first time it crashed it actually took me to a blue screen and restarted the computer. I just built a new computer. The game runs smoothly on normal graphics too but surprises you in the middle of the game with a crash. The 2md time it crashed, happened after firing my weapon a couple rounds and this time it just froze the game.

specs:

Windows 7 64 bit basic home edition.

AMD 64 x 6 3.3 ghz

Saphire Radeon HD 5770

8 g's DDR 3

It's funny because this crash doesnt happen on my other computers where I have to play with everything on low.

My gut tells me its the video card but I dont have money to buy a different one.

UPDATE: Well it looks like it may have just needed the windows updates. I updated windows and have played a couple games now for about 30 minutes each. No crashes. Considering you also have a new computer, dont forget you update windows.

Update2: The game still crashes.. All device drivers are up to date and windows is up to date.

The crash takes me to a blue screen error and restarts my computer. I am wondering whether this is hardware related or software related.

Edited by VISION1776
Update2

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ok so I turned all settings up to max but turned OFF anti aliasing and the game runs great not a crash since. does that tell anyone anything? i would like to solve the problem so I can turn it up again (the graphics are not majorly affected by it being off, but i spent this much on a comp so they could be maxed haha).

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