vulcan 0 Posted June 2, 2002 I know how to do scripted cutscenes but when i set target on the chopper it always does a fly-by. How can I use the script to make the camera stay w/ the chopper? _cam cameraeffect ["internal", "back"] where it says internal, would I just have to change it to something else? thanks Share this post Link to post Share on other sites
SFG 1 Posted June 2, 2002 There is a script at OFPEC Share this post Link to post Share on other sites
basilisk 0 Posted June 3, 2002 If I understand properly you want the Camera to take a permanent relative position to the helo: _time = 0 #Update ~0.025 _cam CamSetTarget helo _cam CamsetRelPos [x,y,z] _cam CamCommit 0 _time = _time + 0.025 ? (_time > 5) : goto "End" goto "Update" #End exit This will stick to the chopper until the "time" value is reached. I know sometimes its really difficult to find what you need. There are some great scripting tuts out there. Hope this helped. Share this post Link to post Share on other sites
vulcan 0 Posted June 3, 2002 _time = 0 #Update ~0.025 _cam CamSetTarget helo _cam CamsetRelPos [x,y,z] _cam CamCommit 0 _time = _time + 0.025 ? (_time > 5) : goto "End" goto "Update" #End exit<!--QuoteEnd--><!--QuoteEEnd--> _time = 0 #Update ~0.025 _cam CamSetTarget helo _cam CamsetRelPos [x,y,z] _cam CamCommit 0 _time = _time + 0.025 ? (_time > 5) : goto "End" goto "Update" ------------------------------------- where do i put this in realation to the camcommits and settargets? Share this post Link to post Share on other sites
basilisk 0 Posted June 3, 2002 The script could look like this (don't know all commands by heart, you need to look them up! 1. First create the camera with the camcreate order _Cam = Camcreate "Cam" [x,y,z] 2. Then give it at desired effect: _cam CameraEffect ["Internal","Back"] 3. If you like give it a target: _cam Camsettarget helo 4. Most important is committing the cam (i.e. let the given orders get into effect!. _cam Camcommit 0 _cam = camcreate "cam" [x,y,z] _cam CameraEffect ["Internal","Back"] _cam CamSetTarget helo _cam CamCommit 0 This bit creates the _cam Camera (other IDs possible; multiple Cams like in a real Film Studio! he, he). It is necessary to once create the cam. Afterwards the setpos command will do for repositioning. Then you can run the small Update routine that I posted before. Cheers Share this post Link to post Share on other sites