freregris 0 Posted June 2, 2002 how work the detecting enemy and the alarm? Share this post Link to post Share on other sites
InqWiper 0 Posted June 2, 2002 If what U want is a alarm to go off when the enemy sees U do this: Create an enemy soldier and name him Guard or something. Create a trigger with effect\trigger\alarm or something like that. Then in the condition field you type: Guard knowsabout NameOfPlayerUnit >0.1 Share this post Link to post Share on other sites