Koni 3 Posted September 13, 2011 I don't think I have ever had so many problems with civilians acting stupid like I am having now. Just trying to make an intro, with only Takistani Civilians placed on the map, my units a Taki Civilian, but as soon as the intro preview starts with the cam on, nearly every Civilian is acting like under extream duress, crouching down, fleeing, diving out of vehicles that should be driving round to create some ambience etc. Things seem to be going from bad to worse regarding civilians. Even tried placing 0% presence unit of all sides and grouping the Civs to make them either blufor, opfor, Inde and nothings working. I really hope this is improved 10 fold for Arma 3. Share this post Link to post Share on other sites
demonized 20 Posted September 13, 2011 if purpose is to just have them walk around in the intro, just make them all captive: {_x setCaptive true} foreach allUnits; also setting down their skill might help aswell: {_x setSkill 0} foreach allUnits; and make use of the disableAI commands aswell if needed. also the betas have disableFSM command or something like it, wich stops AI danger fsms but effects are unknown to me, its beta so... Share this post Link to post Share on other sites
st_dux 26 Posted September 13, 2011 Are there any enemies around? Set resistance to be friendly to both BLUFOR and OPFOR in the mission settings; this will make civilians not feel threatened by units from both sides. Share this post Link to post Share on other sites
Koni 3 Posted September 13, 2011 Thanks Demonized I will give that a try :) @ST_Dux: Just Civilians, nothing else. The plan was to have quite a tranquil scene of daily life going on in a small Takistani Village, people out shopping, buses dropping people off, cars driving to work etc, but with how the civilians are behaving, I was considering having heavy Artillery strikes, Jet fighters screaming overhead and mass executions happening in the streets to justify the civilian behaviour :rolleyes: Share this post Link to post Share on other sites
st_dux 26 Posted September 13, 2011 Try the following on every civilian: this setUnitPos "UP";this forceWalk true That should keep them looking "civilian-like." Share this post Link to post Share on other sites
Koni 3 Posted September 13, 2011 I know from past experience the unitpos dosen't work on civilians, never tried the forcewalk though :) Share this post Link to post Share on other sites