Robster 11 Posted September 13, 2011 @Bush: That blurry you mentioned occurs when using some bis texture... yesterday i took that sand_co.paa thing from bis for the border, same which i was using for steepy hills and placed at IL looked as your roughgrass bottom pic... quite blurry... Blur ground doesn't happen when you use your own textures on IL... Share this post Link to post Share on other sites
bushlurker 46 Posted September 13, 2011 Thanks Robster... I'll check that out... All this messing around with my old scotland project has inspired me to start working on it a bit more... New Sat layer - here we come! :) B Share this post Link to post Share on other sites
Gnome_AS 10 Posted September 13, 2011 While I still believe it's not really possible to accurately control things on the infinite terrain currently, I'm curious to see what you guys come up with. I have some down time towards the end of the week, so maybe I'll jump in and see what I can sort. Interesting reading none the less, good luck and I hope somebody finds a creative way to address things. :) Share this post Link to post Share on other sites