gc8 977 Posted September 2, 2011 Hi Is it possible to make custom warfare mission? With more troops in the field. Air units at start. etc..? Share this post Link to post Share on other sites
ArmAriffic 10 Posted September 2, 2011 There ya go ;) Share this post Link to post Share on other sites
koalasalad 10 Posted September 2, 2011 If you want to make your own Warfare, there is a tutorial here Share this post Link to post Share on other sites
gc8 977 Posted September 2, 2011 THanks! I got warfare running now but why is the map full of guarillas with tanks and everything? Where can i find comprehensive warfare variable reference? thx Share this post Link to post Share on other sites
joogrr 10 Posted September 2, 2011 Setting up a warfare mission is pretty simple, but what I would like to know is how to get AI commanders to actually buy air units. What is the easiest way to add that ability in vanilla warfare? Maybe someone did a minimod already? Share this post Link to post Share on other sites
gc8 977 Posted September 2, 2011 (edited) Ok i got rid of the guarillas with "BIS_WF_MissionDefaultSide = Civilian;" but is there a way to give them couple of towns? Also can you make the AI to populate the MGnests, etc in towns? They usually leave towns unguarded. And why cant i built tank factory at beginning? EDIT: I Think commanders money run out? but "WestCommanderFunds = 15000;" does not set it? Edited September 2, 2011 by rrr44 Share this post Link to post Share on other sites