Eden200 10 Posted September 2, 2011 (edited) When I originally bought ARMA 2, I believed there maps w/ enemies and there were no real objectives. (In other words, not a campaign/mission, but a sandbox mode). Maybe something like a sandbox mode, but I can request missions from a commander, I guess. Is there a sandbox mode/something close to it with randomly generates enemies and the such? Or is there something like it? Edited September 2, 2011 by Eden200 Share this post Link to post Share on other sites
HR4 Elite 10 Posted September 2, 2011 (edited) When I originally bought ARMA 2, I believed there maps w/ enemies and there were no real objectives. (In other words, not a campaign/mission, but a sandbox mode).Maybe something like a sandbox mode, but I can request missions from a commander, I guess. Is there a sandbox mode/something close to it with randomly generates enemies and the such? Or is there something like it? If you want quick random mini missions do the following; Go into the Editor, choose a map/island, place your squad on the island, add a ‘Ambient Combat’ module on the map and also a ‘Sec-op Manager’ module, synchronise the modules to your team leader (yourself, if your in charge) to sync, if your not use to it, just click Synchronise in the right hand menu then click your team leader holding down the button and drag a line to the module do this twice one to each module, no need to do anything else, just start your mission and see what happens…. This will give you random mini type missions and a random mix of intermittent combat whilst your going about the mini missions. A great way to get use to things, after a while you can alter the ambient combat by choosing which side you would like to appear if you do not want all sides, plus what type of units you would like to appear etc, good way to start to learn and have quick missions. Note: Use the slider bars in both modules windows to alter the ‘Probability of Presence’ full bar there will be plenty of action, low bar very little, a little over mid way is good to begin with until your use to it… There are plenty of other things you can do but start there and see if its what your looking for…. When you get into the mission find cover and go into your map and see notes, this will explain a little regards the sec-op manager… To accept or decline a random mission when its offered, press; space bar, click communication, then sec op, then search/trap or whatever the mission is, then accept or decline...check your map for details of the mission….keep your eye’s pealed as the Ambient combat can deliver some surprises by way of foot solders, motorised or air attack… Don’t know if its what your looking for but if it is, Have fun... Edited September 2, 2011 by HR4 Elite Share this post Link to post Share on other sites
Gunter Severloh 4071 Posted September 2, 2011 Theres also the mission wizard, and the armory has random missions with weapons of your choice, but the editor is where its at with the Sec-op Manager. Share this post Link to post Share on other sites
maturin 12 Posted September 3, 2011 Download the usermade missions Flashpoint Chernarus or Flashpoint Zargabad/Takistan. Highly customizable, wholly dynamic action, ranging from frantic tank battles to tense sniper standoffs. Share this post Link to post Share on other sites
Eden200 10 Posted September 4, 2011 (edited) add a ‘Ambient Combat’ module on the map and also a ‘Sec-op Manager’ module, synchronise the modules to your team leader (yourself, if your in charge) to sync, if your not use to it, just click Synchronise in the right hand menu then click your team leader holding down the button and drag a line to the module do this twice one to each module, no need to do anything else, just start your mission and see what happens…. I'm a bit of a noob :/ How do I do this? Edited September 4, 2011 by Eden200 Share this post Link to post Share on other sites
HR4 Elite 10 Posted September 4, 2011 (edited) I'm a bit of a noob :/ How do I do this? Load the game, then follow first screen to ‘Singleplayer’ then ‘Editor’, pick your island/map, when you see the main editor screen for the map, you will see down the right hand side there are options i.e. Unit, Groups, Triggers, Waypoint, Synchronise’ etc, for a single unit/man click ‘Unit’ to highlight it then double click on your map wherever you want to place your unit, if you want a quick squad i.e. not making your own up (best to do this if your not too sure how to make a squad up yet), highlight the ‘Group’ option on the right hand side then double click on the map to place the squad, don’t forget each window that pops-up gives you a choice of options i.e. side you want to play as, group or unit type etc so have a good look to see what’s in there, once you have choosen your unit/squad and got them on the map, click and highlight the ‘Module’ option on the right hand side, double click on the map anywhere near to the unit/squad (you), in the pop-up go to the drop down menu (marked Unit), scroll down to find ‘Ambient Combat’, click that then 'OK' and the module will be placed on the map (its basically just an icon), then double click the map again still with the ‘Module’ option to the right highlighted and scroll to find the ‘SecOp Manager’, doing as before. Now if the two modules are close together they will group themselves i.e. you will see a thin light blue line that goes from one to the other, you will have to ungroup these, so highlight the ‘Group’ option to the right and going over one of the modules/icons press and hold your left mouse button and drag from the module into a clear area on the map, when you release the mouse button the line should disappear. Once you have done this all you have to do then is click the ‘Synchronise’ option on the right hand side to highlight it, go over with your curser a module/icon and holding down with your left mouse button on the module drag a line (which will appear when you start to move your curser) to you or your squad leader then release the button, you should see a darker blue thin line, do the same with both modules, you should then have the line from both the modules on the map to your player or team leader, so that’s it. If you want to set weather details etc click the larger ‘Intel’ box to the right hand side near the top (the one with the cloud/sun icon in it) then set the weather, time, date etc in the pop-up window. Its basic but you have a mission that you have made yourself using the main Mission Editor, it can produce virtually any type of combat scenario you want just takes a little time to work things out (trial and error is usually the best way). Now just click ‘Preview’ on the right hand side to begin your mission. That’s the simplest and most basic way to do it, from there, after playing a few missions, you will be able to add more and more detail and configure a huge amount of different options in the Editor… you do not need scripting skills to produce really detailed missons from the Editor, its just down to you and having some time.. Any problems come back... . Edited September 4, 2011 by HR4 Elite Share this post Link to post Share on other sites