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cowardheart

Buldozer Crash

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Ive got a problem with Buldozer.(In Visitor)

When i start it its ok after 10 sec or less it crash!!!

I made 3 different size off the map 1024,2048 and 4096

i tried masks in sizes 10240, 20480, 40960 and also tried them in size 4*1024 etc.

no errors occurs for texture.

I created the maps and directly imported mask and sat and started buldozer

after its converted textures i can see the map for 10 sec and then it crash.

tried without maps it crash,

but then i tried an old map that is halfdone everything works fine!

Yes i have reinstalled all tools, even reinstalled Win7,

message in visitor exe are

RStringBank destruct

RStringBank destruct

RStringBank destruct

RStringBank destruct

RStringBank destruct

RStringBank destruct

RStringBank destruct

RStringBank destruct

CFMntFromToFile::EndFromToSession: Open of origin file() failed

(wtf is RStringBank something to do with the world economy?:) )

settings in buldozer are

language="English";

adapter=-1;

3D_Performance=1500000;

Resolution_Bpp=32;

Resolution_W=0;

Resolution_H=0;

winX=16;

winY=32;

winW=800;

winH=600;

winDefW=800;

winDefH=600;

Render_W=1280;

Render_H=900;

FSAA=2;

postFX=3;

GPU_MaxFramesAhead=1000;

GPU_DetectedFramesAhead=1;

HDRPrecision=8;

lastDeviceId="";

localVRAM=1057275904;

nonlocalVRAM=2147483647;

vsync=1;

Hopefully somebody can help me!!!

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Hi mate

Try this:

Go to:

program files -> bohemia in.. -> arma 2 -> dta

from here get bin.pbo, copy it to other folder. Use

"cpbo -e bin.pbo"

after this unwrap the config.bin, and create seperate files for root classes.

Then delete the config.bin from the bin folder. After this copy all this stuff to p:\bin.

Go in visitor and set buldozer path to:

program files -> bohemia.. -> arma 2 -> arma2.exe

I had this problem before, where one map crashed and other didnt, after doing that both worked. It's strange but dont know why..

Remember to take backups before you do this.

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