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DementedFool117

Can't hear guns since OA?

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Hey;

Men, we're having a big problem with people running into crossfire and stuff all the time; the problems come in a big variety but always end up with people getting teamkilled by accident:

Some weapons (mostly ArmA2 Vanilla weapons, not OA guns) that get used in OA, like the M4AimSD with m203 do NO FIRING SOUNDS; the person that uses this gun also does some crazy editing to the guns, so it may or may not be a screwup there. I tested, by putting a magazine that the SHOULD NOT USE (like putting 30rnd Stanag on the AK74), and that produced the same effect in MP: nobody heard my gun, but me. But here comes the randomness: Even different guns don't work, even enemy guns won't make a sound for him. Some guns like the Scar H M203 randomly "make sounds" for some people, then they the next day, they are "silent" again. The ZU-23 never makes a damn firing sound either, but sends you flying when it hits dead on.

My guess is, and I can hear people cussing me out already, that OA isn't that well made: For example "Common/weapons.pbo" is supposed to "contain the base defs for weapons" (sorry for my weird explanations, I got everything in my mind, but it won't come out the way I want it to read), which makes sense; but something MUST have happened when they made those "LITE" pbo's (which 90% of the "/Common/" files are), since as soon as we jump on Arma2 Vanilla, all the guns and stuff work right, regarding the sound effects.

But ALL THE ENEMIES GUNS play sounds, as long as an enemy shoots them.

So, wth?

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If you can put 30rd Stanag in Ak-74 something is very, very, very wrong. Sounds lieke a hack is screwing around on that server. I have never experienced somthing like that and I see a lot of A2 content used in Warfare MP missions on Chernarus.

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If you can put 30rd Stanag in Ak-74 something is very, very, very wrong. Sounds lieke a hack is screwing around on that server. I have never experienced somthing like that and I see a lot of A2 content used in Warfare MP missions on Chernarus.

Nononono, not what I said: I said that to test, I edited my files for the AK to use STANAGS, and put it back after that, with the effect: standard rounds: sound plays OR not (randomly, each session, sometimes it works, sometimes not). "Wrong" (or "hacked" Ammo): no sound effect plays for other players.

But ye, something might be wrong or hacked with the server files if it is that random and (for some people) all the time...

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If you can join a game with edited files the filecheck is off..thats means everybody can joins with all kinds of mods. cheats and hacks..no wonder things screw up...use unedited files on trustworthy servers that have filecheck via BattlEye anti cheat.

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If you can join a game with edited files the filecheck is off..thats means everybody can joins with all kinds of mods. cheats and hacks..no wonder things screw up...use unedited files on trustworthy servers that have filecheck via BattlEye anti cheat.

Yeah, true that. It's just that the Admin and alot of others tried to figure this out, and since I'm a regular and they trusted me, he send me some files he changed and we decided to do all kinds of things to find out what the Hell's wrong, since it's mostly (or all the time) the Admin of the Server that has this problem. My guesses are (all of them denied by Admin):

-Wrong Magazines in Guns: If you hack guns to use mag's or ammo that isn't supposed to be used, the exact effect is: No shooting Sound Effect, but Bullets still come out, visible for Everybody

-Changed Firing Modes: Putting a "custom" firing Mode on Guns does the same Effect, but not all the time. E.g. on the Scar H M203, the Grenadelauncher plays a Sound, while "Full-Auto" doesn't when I play on that Server.

-Allegedly the Initspeed would do crazy stuff, but unlikely, other than no visible Tracers and (on bullet impact) dust throwing up 20 feet in the air, there's no side effect.

What I got so far:

-No answers or no response or even angry answers to the question: Why is it that (for said person) the guns with M203's sound and shoot like AGS-30's?

-Just looking at some of the files (I'm not good with pbo's, but I rule on SQF) has some weirdness, like changed initspeeds and hit and weird (Scope) Optic's Settings

-Server (well not server, more like a hosted Session) is down alot, and when it's up, some people connect, see some1 shooting 4-6 M136 AT4's in a row, that also track their targets and always destroy even T-90's, see Admin 1st in the list with 0 deaths and 300 points, and leave. Lol. Talking about "playing a game".

Sadly, there's not enough servers that support unsigned mods! Coz I made a soundmod taking effects and settings from all the major Soundmods, which I exclusively use for myself, you won't find it ANYWHERE if you look. I can't play with vanilla sounds anymore, for example, just listen to the GAU8, or the M16 vanilla sounds: The M16 sounds like some1 beating 2 plastic sticks together. The GAU8 sounds like a WW1-WW2 machinegun. So, yeah, thats that.

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