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Cyper

Making OPFOR hostile

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In one of my missions you're playing as a civilian. Your task is to eliminate the primeminister. I want the OPFOR to become hostile to the player when they've killed the primeminister.

How?

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player addRating -100000 OR give the player an independent squad leader with 0% probability of existence, do player setCaptive true at mission start and player setCaptive false when you need opfor to shoot him.

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player addRating -100000 OR give the player an independent squad leader with 0% probability of existence, do player setCaptive true at mission start and player setCaptive false when you need opfor to shoot him.

Thanks, it worked fine. Or at least addrating.

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