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rangerrambo

Need help with interpreting an RPT

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Its a mission I have been working on for the past 10 days and it randomly crashes on clients. Can anyone nudge me in the right direction?


=====================================================================
== D:\.....\Bohemia Interactive\ArmA 2\arma2OA.exe
== "D:\.....\Bohemia Interactive\ArmA 2\arma2OA.exe" -nosplash -mod=Common;Expansion;@CBA;@ACE;@ACEX;@ACEX_SM;@ACEX_RU;@ACEX_USNavy;;@JayArma2Lib;@ACRE -skipIntro -world=empty
=====================================================================
Exe timestamp: 2011/07/25 22:22:37
Current time:  2011/07/30 00:38:12

Version 1.59.79384
Item str_disp_server_control listed twice
Error: Audio - enumeration output devices failed.
Warning: Audio device creation failed, attempt to create default audio:
SamplesPerSec: 44100, channels: 2, bitsPerSample: 16
Audio device successfully created with default settings.
Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02
Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02
Cannot create object 122:69
[6207,84.109,0,"XEH: PreInit Started. v3.0.7"]
[6207,84.217,0,"MISSINIT","TVT16_Air_Superiority_v2","Takistan",true,false,false]
[6207,117.887,0,"XEH: PreInit Finished"]
[6207,120.204,0,"XEH: VehicleCrewInit: 65"]
[6207,109.017,0,"x\ace\addons\sys_wounds\XEH_preInit.sqf:8","WARNING: Enhanced Armor difficulty options enabled - this is not recommended in conjunction with ACE Wounds!"]
Group B 1-2-E (0x398ee400) - network ID 2:12001
- no main subgroup
Network simulation, time = 469.795
Group B 1-2-E (0x398ee400) - network ID 2:12001
- no main subgroup
Group B 1-2-E (0x398ee400) - network ID 2:12001
- no main subgroup
Group B 1-2-E (0x398ee400) - network ID 2:12001
- no main subgroup
Group B 1-2-E (0x398ee400) - network ID 2:12001
- no main subgroup
Group B 1-2-E (0x398ee400) - network ID 2:12001
- no main subgroup
Group B 1-2-E (0x398ee400) - network ID 2:12001
- no main subgroup
Group B 1-2-E (0x398ee400) - network ID 2:12001
- no main subgroup
[6210,140.979,469.795,"XEH: PostInit Started"]
[6210,141.116,469.795,"CBA_VERSIONING",["#CBA_HASH#",["cba","ace","acex","acex_ru","acex_usnavy"],[[[0,7,6,160],-1],[[1,11,0,496],-1],[[1,11,0,338],-1],[[1,11,0,53],-1],[[1,11,0,56],-1]],[[0,0,0],0]]]
[6210,146.55,469.795,"XEH: PostInit Finished; [true,true,true,false,false,true,false,true,true,true]"]
[6219,148.62,470.572,"CBA_VERSIONING_SERVER",["#CBA_HASH#",["cba","ace","acex","acex_ru","acex_usnavy"],[[[0,7,6,160],-1],[[1,11,0,496],-1],[[1,11,0,338],-1],[[1,11,0,53],-1],[[1,11,0,56],-1]],[[0,0,0],0]]]
Creating debriefing
Cannot create object 122:69
[6861,179.732,0,"XEH: PreInit Started. v3.0.7"]
[6861,179.754,0,"MISSINIT","TVT16_Air_Superiority_v2","Takistan",true,false,false]
[6861,194.578,0,"XEH: PreInit Finished"]
[6861,195.395,0,"XEH: VehicleCrewInit: 65"]
[6861,189.816,0,"x\ace\addons\sys_wounds\XEH_preInit.sqf:8","WARNING: Enhanced Armor difficulty options enabled - this is not recommended in conjunction with ACE Wounds!"]
Duplicate weapon ACE_DAGR detected for US_Soldier_Pilot_EP1
Duplicate weapon ACE_Map_Tools detected for US_Soldier_Pilot_EP1
[6869,210.881,539.846,"XEH: PostInit Started"]
[6869,210.997,539.846,"CBA_VERSIONING",["#CBA_HASH#",["cba","ace","acex","acex_ru","acex_usnavy"],[[[0,7,6,160],-1],[[1,11,0,496],-1],[[1,11,0,338],-1],[[1,11,0,53],-1],[[1,11,0,56],-1]],[[0,0,0],0]]]
[6869,215.066,539.846,"XEH: PostInit Finished; [true,true,true,false,false,true,false,true,true,true]"]
[6870,215.51,539.946,"CBA_VERSIONING_SERVER",["#CBA_HASH#",["cba","ace","acex","acex_ru","acex_usnavy"],[[[0,7,6,160],-1],[[1,11,0,496],-1],[[1,11,0,338],-1],[[1,11,0,53],-1],[[1,11,0,56],-1]],[[0,0,0],0]]]
Creating debriefing
[21025,692.785,0,"XEH: PreInit Started. v3.0.7"]
[21025,692.852,0,"MISSINIT","TVT16_Air_Superiority_v2","Takistan",true,false,false]
[21025,710.293,0,"XEH: PreInit Finished"]
[21025,710.99,0,"XEH: VehicleCrewInit: 68"]
[21027,713.628,0,"XEH: PostInit Started"]
[21027,713.698,0,"CBA_VERSIONING",["#CBA_HASH#",["cba","ace","acex","acex_ru","acex_usnavy"],[[[0,7,6,160],-1],[[1,11,0,496],-1],[[1,11,0,338],-1],[[1,11,0,53],-1],[[1,11,0,56],-1]],[[0,0,0],0]]]
[21027,716.837,0,"XEH: PostInit Finished; [true,true,true,false,false,true,false,true,true,true]"]
[21045,718.259,0,"CBA_VERSIONING_SERVER",["#CBA_HASH#",["cba","ace","acex","acex_ru","acex_usnavy"],[[[0,7,6,160],-1],[[1,11,0,496],-1],[[1,11,0,338],-1],[[1,11,0,53],-1],[[1,11,0,56],-1]],[[0,0,0],0]]]
Strange convex component x\ace\addons\sys_eject\parachutepack.p3d in component01:geometryView
O Red Orchestra:3 (Feriluce) REMOTE: Getting out while IsMoveOutInProgress
O Red Orchestra:3 (Feriluce) REMOTE: Getting out while IsMoveOutInProgress
O Red Orchestra:3 (Feriluce) REMOTE: Getting out while IsMoveOutInProgress
O Red Orchestra:3 (Feriluce) REMOTE: Getting out while IsMoveOutInProgress
O Red Orchestra:3 (Feriluce) REMOTE: Getting out while IsMoveOutInProgress
O Red Orchestra:3 (Feriluce) REMOTE: Getting out while IsMoveOutInProgress
O Red Orchestra:3 (Feriluce) REMOTE: Getting out while IsMoveOutInProgress
O Red Orchestra:3 (Feriluce) REMOTE: Getting out while IsMoveOutInProgress
O Red Orchestra:3 (Feriluce) REMOTE: Getting out while IsMoveOutInProgress
O Red Orchestra:3 (Feriluce) REMOTE: Getting out while IsMoveOutInProgress
O Red Orchestra:3 (Feriluce) REMOTE: Getting out while IsMoveOutInProgress
O Red Orchestra:3 (Feriluce) REMOTE: Getting out while IsMoveOutInProgress
=======================================================
-------------------------------------------------------
Exception code: C0000005 ACCESS_VIOLATION at 006A0D77
graphics:  D3D9, Device: NVIDIA GeForce GTX 460, Driver:nvd3dum.dll 8.17.12.6099
resolution:  1680x1050x32
Addons:
 acex_sm_s_wep_explosions in x\acex_sm\addons\s_wep_explosions\
 ace_c_veh_lights in x\ace\addons\c_veh_lights\
 acex_ru_veh_bmd1 in x\acex_ru\addons\c_veh_bmd1\
 acex_s_wep_rh_ak in x\acex\addons\s_wep_rh_ak\
 acex_ru_sys_repair in x\acex_ru\addons\sys_repair\
 ace_sys_willipete in x\ace\addons\sys_willipete\
 CAMP_Armory_Misc in ca\mp_armory\misc\
 CAStructures_E_Ind_IndPipes in ca\structures_e\ind\ind_pipes\
 CAStructures_E_HouseA_A_Office01 in ca\structures_e\housea\a_office01\
 CAWeapons_E_RPG18 in ca\weapons_e\rpg18\
 Farm_WTower in ca\buildings2\farm_wtower\
 Ind_Vysypka in ca\buildings2\ind_cementworks\ind_vysypka\
 CAData_ParticleEffects in ca\data\particleeffects\, CARoads2Dam in ca\roads2\dam\
 CASounds_Missions in ca\soundmissions\, CASounds in ca\sounds\
 acex_sm_s_wep_bis in x\acex_sm\addons\s_wep_bis\
 acex_sm_s_wep_pistol in x\acex_sm\addons\s_wep_pistol\
 acex_m_veh_m113 in x\acex\addons\m_veh_m113\
 ace_sys_magazines in x\ace\addons\sys_magazines\
 ace_c_ai_skill in x\ace\addons\c_ai_skill\
 acex_ru_veh_bmd2 in x\acex_ru\addons\c_veh_bmd2\
 ace_sys_cargo in x\ace\addons\sys_cargo\, MBG_Buildings_2 in mbg_buildings_2\
 CAAir2_F35B in ca\air2\f35b\, CAAir2_Pchela1T in ca\air2\pchela1t\
 CAMusic in ca\music\, pond_test in ca\structures\pond\
 CAStructuresHouse_Church_05R in ca\structures\house\church_05r\
 CAAir_PMC in ca\air_pmc\, ace_c_wep_m16a4 in x\acex_usnavy\addons\a2_compat\
 acex_c_wep_smg_us in x\acex_usnavy\addons\a2_compat\
 acex_s_wep_sniper in x\acex\addons\s_wep_sniper\
 acex_t_wep_rifle in x\acex\addons\t_wep_rifle\
 acex_c_men_insurgents in x\acex_ru\addons\a2_compat\
 ace_sys_map in x\ace\addons\sys_map\, CAWheeled_E_M1030 in ca\wheeled_e\m1030\
 Arma2_Ka52 in ca\air2\ka52\, CAMisc_fix_Ch2 in ca\misc_fix\ch2\
 ...
 ace_sys_grenades in x\ace\addons\sys_grenades\, CAAir_E in ca\air_e\
 CARocks_E in ca\rocks_e\, CATracked_E_T34 in ca\tracked_e\t34\
 CATracked_E_ZSU in ca\tracked_e\zsu\, CAWeapons_E_TOW in ca\weapons_e\tow\
 CAAnimals in ca\animals\, CAStructuresHouse in ca\structures\house\
 CAWater2_Fregata in ca\water2\fregata\, CAWater2 in ca\water2\
 CACharacters_BAF_Head in ca\characters_d_baf\heads\
 CA_Dubbing_Baf in ca\dubbing_baf\
 CAStructures_PMC_FuelStation in ca\structures_pmc\ind\fuelstation\
 ace_c_headmovement in x\ace\addons\c_headmovement\
 ace_sys_faces in x\acex_usnavy\addons\a2_compat\
 ace_sys_cluttercutter in x\acex_usnavy\addons\a2_compat\
 acex_ru_c_vehicle in x\acex_ru\addons\c_vehicle\
 cba_common in x\cba\addons\common\, acre_arma2 in idi\clients\acre\addons\arma2\
 acex_ru_t_veh_su30 in x\acex_ru\addons\t_veh_su30\
 ace_m_veh_optics in x\ace\addons\m_veh_optics\
 acex_c_veh_brdm in x\acex_ru\addons\a2_compat\
 ace_sys_nvg in x\ace\addons\sys_nvg\
 CAWeapons_E_FIM92_static in ca\weapons_e\fim92_static\
 CAWeapons_E_ZU23 in ca\weapons_e\zu23\
 CAWeapons_E_M252_81mm_Mortar in ca\weapons_e\m252_81mm_mortar\
 CAStructures_Rail in ca\structures\rail\
 CAWeapons_PMC_AS50 in ca\weapons_pmc\as50\, ace_fx in x\ace\addons\fx\
 ace_sys_arty_ammunition in x\ace\Addons\sys_arty_ammunition\
 ace_settings_no_intro in x\ace\addons\main\
 acex_c_veh_atv in x\acex_usnavy\addons\a2_compat\
 acex_m_wep_rh_ak in x\acex\addons\m_wep_rh_ak\
 acex_usnavy_c_weapon in x\acex_usnavy\addons\c_weapon\
 ace_sys_g_effects in x\ace\addons\sys_g_effects\, CA_L39 in ca\l39\
 CAStructures_E_Ind_Ind_Shed in ca\structures_e\ind\ind_shed\
 CAWeapons_E_AK in ca\weapons_e\ak\, CAWeapons_E_M9 in ca\weapons_e\m9_beretta\
 CAWheeled_E_LADA in ca\wheeled_e\lada\, CAAir2_MV22 in ca\air2\mv22\
 CAStructuresHouse_HouseV2 in ca\structures\house\housev2\
 Warfare2Vehicles in ca\warfare2vehicles\, CAWater2_seafox in ca\water2\seafox\
 CAWheeled2_LADA in ca\wheeled2\lada\, MAP_EU in map_eu\
 acex_usnavy_veh_air_wep in x\acex_usnavy\addons\c_veh_air_wep\
 acex_veh_ah1 in x\acex_usnavy\addons\a2_compat\
 acex_c_wep_pistol in x\acex_usnavy\addons\a2_compat\
 cba_arrays in x\cba\addons\arrays\, CAAir_E_UH1H_EP1 in ca\air_e\uh1h\
 CA_Modules_Alice2 in ca\modules_e\alice2\
 CAMP_Armory_Misc_Entrance_Gate in ca\mp_armory\misc\entrance_gate\
 CAWeapons_E_Javelin in ca\weapons_e\javelin\
 CAWheeled_E_Pickup in ca\wheeled_e\datsun_armed\
 CA_Animals2_Rabbit in ca\animals2\rabbit\
 CA_Missions_FirstAidSystem in ca\modules\fa\, CA_Modules_Coin in ca\modules\coin\
 CAStructures_Nav in ca\structures\nav\, CATracked_W_BAF in ca\tracked_w_baf\
 ace_m_veh_wrecks in x\ace\addons\m_veh_wrecks\
 acex_c_veh_mi24 in x\acex_ru\addons\a2_compat\
 acex_sm_c_sound_wep_sniper in x\acex_sm\addons\c_sound_wep_sniper\
 acex_ru_t_veh_naval in x\acex_ru\addons\t_veh_naval\
 jayarma2lib_string in x\jayarma2lib\addons\string\
 ace_sys_sight_adjustment_rifle in x\ace\addons\sys_sight_adjustment_rifle\
 acex_c_wep_m16 in x\acex_usnavy\addons\a2_compat\
 acex_ru_t_veh_ural in x\acex_ru\addons\t_veh_ural\
 acex_veh_m113 in x\acex\addons\c_veh_m113\
 ace_sys_rangefinder in x\ace\addons\sys_rangefinder\
 CAStructures_E_Misc_Misc_Interier in ca\structures_e\misc\misc_interier\
 CATracked_E_T55 in ca\tracked_e\t55\, CATracked_E_T72 in ca\tracked_e\t72\
 CABuildings in ca\buildings\, Shed_small in ca\buildings2\shed_small\
 Ind_Pec in ca\buildings2\ind_cementworks\ind_pec\
 CAStructures_PMC_Misc in ca\structures_pmc\misc\
 acex_ru_t_veh_su34 in x\acex_ru\addons\t_veh_su34\
 ace_sys_tankfcs in x\ace\addons\sys_tankfcs\, cba_help in x\cba\addons\help\
 cba_diagnostic in x\cba\addons\diagnostic\
 acex_usnavy_a2_compat in x\acex_usnavy\addons\a2_compat\
 acex_c_veh_gmv in x\acex_usnavy\addons\a2_compat\
 CAAir_E_UH60M in ca\air_e\uh60m\, CA_Anims_E_Wmn in ca\anims_e\config\wmn\
 CA_Modules_E_Jukebox in ca\modules_e\jukebox\
 CAMP_Armory_Misc_Sign_Armex in ca\mp_armory\misc\sign_armex\
 CAStructures_E_Misc_Misc_Garbage in ca\structures_e\misc\misc_garbage\
 CAWheeled_E_UAZ in ca\wheeled_e\uaz\
 CAWheeled_E_Old_bike in ca\wheeled_e\old_bike\
 CAWeapons_VSS_vintorez in ca\weapons\vss_vintorez\
 CAStructures_PMC_Buildings_Ruin_Cowshed in ca\structures_pmc\buildings\ruins\farm_cowshed\
 acex_c_veh_mah6 in x\acex_usnavy\addons\a2_compat\
 acex_sys_crewserved in x\acex\addons\sys_crewserved\
 acex_ru_c_veh_su_common in x\acex_ru\addons\c_veh_su_common\
 ace_sys_barometric_altimeter in x\ace\addons\sys_barometric_altimeter\
 ace_sys_dummies in x\acex_usnavy\addons\a2_compat\
 acre_sys_tvtswitch in idi\clients\acre\addons\sys_tvtswitch\
 CAWeapons_E_G36 in ca\weapons_e\g36\, CA_Modules_Silvie in ca\modules\silvie\
 CAStructuresLand_A_MunicipalOffice in ca\structures\a_municipaloffice\
 CAStructuresHouse_HouseBT in ca\structures\house\housebt\
 CAStructures_Castle in ca\structures\castle\, CAWeapons2_SMAW in ca\weapons2\smaw\
 CAWeapons2 in ca\weapons2\, ace_m_wep_dragon in x\ace\addons\m_wep_dragon\
 ace_c_weapon in x\ace\addons\c_weapon\
 acex_c_wep_hk in x\acex_usnavy\addons\a2_compat\
 ace_sys_survival in x\ace\addons\sys_survival\
 ace_sys_towingtractor in x\acex_usnavy\addons\sys_towingtractor\
 ace_sys_cartridges in x\ace\addons\sys_cartridges\
 acex_c_veh_su27 in x\acex_ru\addons\a2_compat\
 cba_vectors in x\cba\addons\vectors\
 CA_E_ParticleEffects in ca\ca_e\data\particleeffects\
 CAMP_Armory_Misc_Plasticpole in ca\mp_armory\misc\plasticpole\
 CATracked_E_BMP2 in ca\tracked_e\bmp\
 CAWeapons_E_Stinger in ca\weapons_e\stinger\
 CA_Animals2_WildBoar in ca\animals2\wildboar\
 CAWheeled3_M1030 in ca\wheeled3\m1030\, CA_Sounds_Baf in ca\sounds_baf\
 acex_m_wep_pistol in x\acex\addons\m_wep_pistol\
 ace_sys_carglass in x\ace\addons\sys_carglass\
 ace_sys_sandbag in x\ace\addons\sys_sandbag\
 acre_api in idi\clients\acre\addons\api\
 acex_veh_mi17 in x\acex_ru\addons\a2_compat\
 acex_m_wep_rifle in x\acex\addons\m_wep_rifle\
 ace_sys_towing in x\ace\addons\sys_towing\, ace_sys_nuke in x\ace\addons\main\
 acex_ru_t_veh_bmd1 in x\acex_ru\addons\t_veh_bmd1\
 acex_t_wep_scar in x\acex\addons\t_wep_scar\
 acex_sm_c_sound_men in x\acex_sm\addons\c_sound_men\
 CAStructures_E_Ind_Ind_FuelStation in ca\structures_e\ind\ind_fuelstation\
 CAweapons_E_m107 in ca\weapons_e\m107\, HALO_Test in ca\air2\halo\
 CA_Anims in ca\anims\, Ind_Mlyn in ca\buildings2\ind_cementworks\ind_mlyn\
 CAWheeled2_M1114_Armored in ca\wheeled2\hmmwv\m1114_armored\
 CA_Missions_PMC in ca\missions_pmc\, CAWeapons_PMC_AA_12 in ca\weapons_pmc\aa_12\
 ace_sys_camshake in x\ace\addons\sys_camshake\
 ace_sys_shotgun in x\ace\addons\sys_shotgun\
 acex_ru_veh_bmp2 in x\acex_ru\addons\c_veh_bmp2\
 acex_sm_s_wep_sniper in x\acex_sm\addons\s_wep_sniper\
 acex_ru_veh_air_wep in x\acex_ru\addons\c_veh_air_wep\
 acex_c_men_usarmy in x\acex_usnavy\addons\a2_compat\
 acex_ru_t_veh_bmd2 in x\acex_ru\addons\t_veh_bmd2\
 ace_sys_interaction in x\ace\addons\sys_interaction\
 ace_sys_handsignals in x\ace\addons\sys_handsignals\
 acex_sm_s_wep_shotgun in x\acex_sm\addons\s_wep_shotgun\
 ace_sys_aitalk in x\ace\addons\sys_aitalk\
 acex_usnavy_main in x\acex_usnavy\addons\main\
 acex_ru_t_veh_l39 in x\acex_ru\addons\t_veh_l39\, CASigns_E in ca\signs_e\
 CAStructures_E_Ind_Ind_Garage01 in ca\structures_e\ind\ind_garage01\
 CAWeapons_E_D30 in ca\weapons_e\d30\, CA_Animals2_Dogs in ca\animals2\dogs\
 CAData in ca\, CA_Modules_ZoRA in ca\modules\zora\
 CATracked2_2S6M_Tunguska in ca\tracked2\2s6m_tunguska\, Utes in ca\utes\
 CAWater in ca\water\, CAWeapons_M252_81mm_Mortar in ca\weapons\m252_81mm_mortar\
 CAWheeled in ca\wheeled\, CAWheeled2_GAZ39371 in ca\wheeled2\gaz39371\
 acex_wep_sud_ak74m in x\acex\addons\c_wep_sud_ak74m\
 jayarma2lib_sql in x\jayarma2lib\addons\sql\
 acex_ru_m_men_naval in x\acex_ru\addons\m_men_naval\
 ace_sys_flashlight in x\ace\addons\sys_flashlight\
 acex_usnavy_t_veh_ah1 in x\acex_usnavy\addons\t_veh_ah1\
 ace_m_tracer in x\ace\addons\m_tracer\, CA_AIR_E_Su25 in ca\air_e\su25\
 CAWeapons_E_GrenadeLauncher in ca\weapons_e\grenadelauncher\
 CAStructuresHouse_a_stationhouse in ca\structures\house\a_stationhouse\
 CATracked2_AAV in ca\tracked2\aav\, acex_c_men_gear in x\acex\addons\c_men_gear\
 acex_veh_bmd1 in x\acex_ru\addons\a2_compat\
 ace_sys_dogtag in x\ace\addons\sys_dogtag\
 acre_main in idi\clients\global\addons\main\
 acre_sys_deployable in idi\clients\acre\addons\sys_deployable\
 CAAir_E_AH64D in ca\air_e\ah64\, CA_SoundsMissions_E in ca\soundmissions_e\
 CAStructures_E_HouseA_A_CityGate1 in ca\structures_e\housea\a_citygate1\
 CAWeapons_E_LeeEnfield in ca\weapons_e\leeenfield\
 CA_Animals2_Dogs_Pastor in ca\animals2\dogs\pastor\
 CA_Anims_Sdr in ca\anims\characters\config\sdr\
 Ind_Tank in ca\buildings2\ind_tank\
 CAWeapons_Metis_AT_13 in ca\weapons\metis_at_13\
 CAWeapons2_RPG18 in ca\weapons2\rpg18\, CAWheeled2_VWGolf in ca\wheeled2\vwgolf\
 MBG_Buildings_2_EU in mbg_buildings_2_eu\
 acex_veh_bmd2 in x\acex_ru\addons\a2_compat\
 jayarma2lib_hashmap in x\jayarma2lib\addons\hashmap\
 acex_t_veh_m113 in x\acex\addons\t_veh_m113\
 ace_m_wep_magazines in x\ace\addons\m_wep_magazines\
 ace_m_wep_optics in x\ace\addons\m_wep_optics\
 acex_sm_c_sound_wep_explosions in x\acex_sm\addons\c_sound_wep_explosions\
 HouseRuins in ca\buildings2\houseruins\, CACharacters_BAF in ca\characters_d_baf\
 CAStructures_PMC_Buildings_GeneralStore_PMC in ca\structures_pmc\buildings\generalstore\
 CAStructures_PMC_Misc_Shed in ca\structures_pmc\misc\shed\
 CAWheeled_D_BAF in ca\wheeled_d_baf\
 ace_anims_movement in x\ace\addons\anims\movement\
 acex_men_usnavy in x\acex_usnavy\addons\a2_compat\
 ace_sys_gas in x\ace\addons\sys_gas\
 ace_sys_spectator in x\ace\addons\sys_spectator\
 acex_static in x\acex\addons\c_static\
 acre_sys_data in idi\clients\acre\addons\sys_data\
 ace_sys_slingload in x\ace\addons\sys_slingload\
 acre_settings in idi\clients\acre\addons\settings\
 acex_c_veh_air_wep in x\acex_usnavy\addons\a2_compat\
 acex_sm_s_wep_launcher in x\acex_sm\addons\s_wep_launcher\
 ace_sys_weapons in x\ace\addons\sys_weapons\, ace_sys_bc in x\ace\addons\sys_bc\
 acex_t_static in x\acex\addons\t_static\, ibr_lingor in ibr\lingor\
 CA_Modules_E_Weather in ca\modules_e\weather\
 CATracked_E_M2A2_Bradley in ca\tracked_e\m2a2_bradley\
 Barn_Metal in ca\buildings2\barn_metal\
 CAStructuresHouse_HouseV in ca\structures\house\housev\
 CA_Missions_BAF_Templates_SecOps in ca\missions_baf\templates\secopsbaf.west\
 acex_ru_veh_brdm in x\acex_ru\addons\c_veh_brdm\, DAC_Sounds in dac_sounds\
 acex_t_veh_btr70 in x\acex\addons\t_veh_btr70\, st_collision in st_collision\
 acex_c_men_usmc in x\acex_usnavy\addons\a2_compat\
 acex_usnavy_t_men_usmc in x\acex_usnavy\addons\t_men_usmc\
 cba_ui in x\cba\addons\ui\, CA_Modules_E_OO in ca\modules_e\oo\
 CAWeapons_E_RPG7 in ca\weapons_e\rpg7\, zargabad in ca\zargabad\
 CA_Dubbing in ca\dubbing\, CAStructuresHouse_Shed_Ind in ca\structures\shed_ind\
 CAWheeled_PMC in ca\wheeled_pmc\, ace_sys_dagr in x\ace\addons\sys_dagr\
 acex_c_veh_uh60 in x\acex_usnavy\addons\a2_compat\
 ace_sys_recoildust in x\ace\addons\sys_recoildust\
 acex_usnavy_veh_ah1 in x\acex_usnavy\addons\c_veh_ah1\
 acex_sm_c_sound_wep_launcher in x\acex_sm\addons\c_sound_wep_launcher\
 CAWeapons_E_Mk19_MiniTriPod in ca\weapons_e\mk19_minitripod\
 CA_Missions_SecOps in ca\missions\som\, CAWeapons_Kord in ca\weapons\kord\
 CA_Missions2_PMC in ca\missions2_pmc\, acex_c_weapon in x\acex\addons\c_weapon\
 ace_sys_huntir in x\ace\addons\sys_huntir\
 ace_m_vehicle in x\ace\addons\m_vehicle\
 acex_ru_sys_crewprotection in x\acex_ru\addons\sys_crewprotection\
 CAAir_E_AH6J in ca\air_e\ah6j\, CAWeapons_E_Metis in ca\weapons_e\metis_at_13\
 CAWheeled_E_ATV in ca\wheeled_e\atv\, CA_Anims_Char in ca\anims\characters\config\
 CA_DubbingRadio_PMC in ca\dubbingradio_pmc\
 acex_wep_rh_ak in x\acex\addons\c_wep_rh_ak\
 ace_settings_no_radio_chat in x\ace\addons\main\
 acex_m_veh_bmp2 in x\acex\addons\m_veh_bmp2\, ace_sys_mv in x\ace\addons\sys_mv\
 ace_sys_eject in x\ace\addons\sys_eject\, ace_c_vehicle in x\ace\addons\c_vehicle\
 acex_sm_s_wep_crack in x\acex_sm\addons\s_wep_crack\
 acex_c_wep_launcher in x\acex_usnavy\addons\a2_compat\
 ace_c_useractions in x\ace\addons\c_useractions\
 acex_ru_veh_mi24 in x\acex_ru\addons\c_veh_mi24\
 acex_ru_m_veh_su27 in x\acex_ru\addons\m_veh_su27\
 ace_c_veh_transport in x\ace\addons\c_veh_transport\
 CAAir_E_Halo in ca\air_e\halo\, CA_MPA_MP in ca\mp_armory\armory_mp\
 CASounds_E in ca\sounds_e\, CAA10 in ca\a10\
 CA_Animals2_Chicken in ca\animals2\birds\chicken\
 Ind_Dopravnik in ca\buildings2\ind_cementworks\ind_dopravnik\
 CA_Heads in ca\characters\heads\, BI_SRRS in ca\modules\srrs\
 CA_Missions_AlternativeInjurySimulation in ca\modules\ais\
 ace_sys_a10 in x\ace\addons\sys_a10\, acex_s_veh_m1 in x\acex\addons\s_veh_m1\
 acex_sm_s_wep_mg in x\acex_sm\addons\s_wep_mg\
 acex_t_wep_launcher in x\acex\addons\t_wep_launcher\
 acex_usnavy_sys_crewprotection in x\acex_usnavy\addons\sys_crewprotection\
 acex_ru_veh_su25 in x\acex_ru\addons\c_veh_su25\
 acex_veh_static in x\ace\addons\main\
 ace_sys_cleaner in x\acex_usnavy\addons\a2_compat\
 CA_Anims_E_Sdr in ca\anims_e\config\sdr\
 Ind_Workshop01 in ca\buildings2\ind_workshop01\
 CAWheeled_PMC_ArmoredSUV in ca\wheeled_pmc\armoredsuv\
 acex_sm_s_wep_veh in x\acex_sm\addons\s_wep_veh\
 acre_sys_components in idi\clients\acre\addons\sys_components\
 ace_c_veh_heading in x\ace\addons\c_veh_heading\
 ace_anims_weaponsway in x\ace\addons\anims\weaponsway\
 acex_ru_veh_btr70 in x\acex_ru\addons\c_veh_btr70\
 ace_sys_mfd in x\ace\addons\sys_mfd\, CAAir_E_CH_47F in ca\air_e\ch47\
 CA_Missions_E in ca\missions_e\
 CAStructures_E_Ind_Ind_Coltan_Mine in ca\structures_e\ind\ind_coltan_mine\
 CAWeapons_E_AmmoBoxes in ca\weapons_e\ammoboxes\
 CA_CruiseMissile in ca\air2\cruisemissile\, CA_Animals2_Goat in ca\animals2\goat\
 CAAir_PMC_KA137 in ca\air_pmc\ka137\
 CALanguageMissions_baf in ca\languagemissions_baf\
 acre_sys_vehicle_racks in idi\clients\acre\addons\sys_vehicle_racks\
 ace_sys_attachments in x\ace\addons\sys_attachments\
 jayarma2lib_main in x\jayarma2lib\addons\main\
 acex_m_wep_g36 in x\acex\addons\m_wep_g36\, cba_network in x\cba\addons\network\
 ace_sys_rocket_ballistics in x\ace\addons\sys_rocket_ballistics\
 ace_sys_arty_m119 in x\ace\Addons\sys_arty_m119\
 ace_sys_flares in x\ace\addons\sys_flares\, acex_sm_main in x\acex_sm\addons\main\
 fallujah_hou in fallujah_hou\, acex_ru_veh_su27 in x\acex_ru\addons\c_veh_su27\
 CAWeapons_E_AGS in ca\weapons_e\ags30\, CAWeapons_E_MAAWS in ca\weapons_e\maaws\
 CATracked2_BMP3 in ca\tracked2\bmp3\, CAweapons_ksvk in ca\weapons\ksvk\
 CAWheeled2 in ca\wheeled2\
 acex_sm_c_sound_wep_veh in x\acex_sm\addons\c_sound_wep_veh\
 ace_c_men_ruckless in x\ace\addons\main\
 ace_anims_reload in x\ace\addons\anims\reload\
 ace_sys_clusterbombs in x\ace\addons\sys_clusterbombs\
 acex_c_wep_sniper in x\acex_usnavy\addons\a2_compat\
 acex_m_wep_hk in x\acex\addons\m_wep_hk\
 ace_sys_lademeister in x\ace\addons\sys_lademeister\
 acex_t_wep_smg_us in x\acex\addons\t_wep_smg_us\
 CA_HC_Sounds in ca\missions\data\sounds\, CAWheeled3 in ca\wheeled3\
 CAStructures_PMC in ca\structures_pmc\
 acex_sm_c_sound_wep_crack in x\acex_sm\addons\c_sound_wep_crack\
 ace_sys_vehicledamage in x\ace\addons\sys_vehicledamage\
 ace_sys_arty_computers_gyk37 in x\ace\Addons\sys_arty_computers\gyk-37\
 SampleEnvSounds in lingor_sounds\, acex_m_veh_brdm in x\acex\addons\m_veh_brdm\
 acex_m_veh_t72 in x\acex\addons\m_veh_t72\, CAMisc_E_WF in ca\misc_e\wf\
 CAMisc_E in ca\misc_e\, CAWeapons_E_scar in ca\weapons_e\scar\
 CAWeapons_E_M47 in ca\weapons_e\m47\, CAWheeled_E_s1203 in ca\wheeled_e\s1203\
 CAAir2 in ca\air2\, CABuildings2_Misc_Cargo in ca\buildings2\misc_cargo\
 missions_ew in ca\missions_ew\
 CAStructuresHouse_A_FuelStation in ca\structures\house\a_fuelstation\
 CAStructures_A_CraneCon in ca\structures\a_cranecon\
 CA_Modules_PMC_SimpleFIrstAid in ca\modules_pmc\simplefirstaid\
 CAStructures_PMC_Ind in ca\structures_pmc\ind\
 acex_t_wep_shotgun in x\acex\addons\t_wep_shotgun\
 acex_sm_s_world in x\acex_sm\addons\s_world\
 ace_sys_countermeasures in x\acex_usnavy\addons\a2_compat\
 acex_wep_rifle in x\acex\addons\c_wep_rifle\
 ace_sys_rotoreffects in x\ace\addons\sys_rotoreffects\
 CAStructures_E_Misc_Misc_Lamp in ca\structures_e\misc\misc_lamp\
 CAWeapons_E_DSHKM in ca\weapons_e\dshkm\, CAAir3 in ca\air3\
 A_statue in ca\buildings2\a_statue\, Farm_Cowshed in ca\buildings2\farm_cowshed\
 CA_Modules_UAV in ca\modules\uav\, Shapur_BAF in ca\shapur_baf\
 acre_sys_sync in idi\clients\acre\addons\sys_sync\
 acre_sys_signal in idi\clients\acre\addons\sys_signal\
 ST_FTHud in x\st\addons\fthud\, CAAir_E_Mi24 in ca\air_e\mi35\
 CA_Modules_E_Functions in ca\modules_e\functions\
 CAWeapons_E_fnfal in ca\weapons_e\fnfal\, CAWeapons_E_ksvk in ca\weapons_e\ksvk\
 CAWheeled_E_Old_moto in ca\wheeled_e\old_moto\
 CA_Missions_Templates_SecOps in ca\missions\templates\secops.west\
 CARocks2 in ca\rocks2\, CAStructuresShed_Small in ca\structures\shed\shed_small\
 CAWater2_LHD in ca\water2\lhd\, acex_ru_c_men in x\acex_ru\addons\c_men\
 ace_main in x\ace\addons\main\
 acex_ru_t_veh_btr70 in x\acex_ru\addons\t_veh_btr70\
 acex_sm_c_sound_world in x\acex_sm\addons\c_sound_world\
 acex_t_veh_stryker in x\acex\addons\t_veh_stryker\
 ace_sys_groundmarker in x\ace\addons\sys_groundmarker\
 ace_settings_external in x\ace\addons\settings_external\
 ace_sys_craters in x\ace\addons\sys_craters\
 ace_sys_crewserved in x\ace\addons\sys_crewserved\
 CAMP_Armory_Misc_Sign_Direction in ca\mp_armory\misc\sign_direction\
 CAStructures_E_Mil in ca\structures_e\mil\
 CAWeapons_E_STATIC in ca\weapons_e\static\
 CAWeapons_E_Makarov in ca\weapons_e\makarov\, CAWheeled2_V3S in ca\wheeled2\v3s\
 CAAir_PMC_KA60 in ca\air_pmc\ka60\, CATracked_BAF in ca\tracked_d_baf\
 acex_ru_t_veh_t72 in x\acex_ru\addons\t_veh_t72\
 jayarma2lib_pipe in x\jayarma2lib\addons\pipe\
 ace_sys_multi_barrel in x\acex_usnavy\addons\a2_compat\
 acex_m_wep_sniper in x\acex\addons\m_wep_sniper\
 acex_m_veh_5ton in x\acex\addons\m_veh_5ton\
 ace_sys_reticles in x\ace\addons\sys_reticles\
 Disable_SmokeLaunchers in disable_smokelaunchers\
 acre_sys_prc152 in idi\clients\acre\addons\sys_prc152\
 acex_s_wep_smg_us in x\acex\addons\s_wep_smg_us\
 acre_sys_antenna in idi\clients\acre\addons\sys_antenna\
 ace_sys_afterburner in x\ace\addons\sys_afterburner\
 acex_usnavy_sys_repair in x\acex_usnavy\addons\sys_repair\
 ace_sys_stamina in x\ace\addons\sys_stamina\
 CA_DubbingRadio_E in ca\dubbingradio_e\, CAMusic_E in ca\music_e\
 CAWheeled_E_Volha in ca\wheeled_e\volha\
 CAStructures_Proxy_Ruins in ca\structures\proxy_ruins\
 CAStructures_Ruins in ca\structures\ruins\
 CATracked2_us_m270mlrs in ca\tracked2\us_m270mlrs\
 CAWeapons_bizon in ca\weapons\bizon\
 CA_Modules_PMC_Functions in ca\modules_pmc\functions\
 acex_m_veh_mah6 in x\acex\addons\m_veh_mah6\
 ace_sys_ofpec_ils in x\ace\addons\sys_ofpec_ils\
 acre_sys_remote_radio in idi\clients\acre\addons\sys_remote_radio\
 acre_sys_prc119 in idi\clients\acre\addons\sys_prc119\
 acex_c_vehicle in x\acex\addons\c_vehicle\, ace_c_men_sounds in x\ace\addons\main\
 acex_veh_atv in x\acex_usnavy\addons\a2_compat\
 acex_ru_t_veh_bmp2 in x\acex_ru\addons\t_veh_bmp2\
 acex_ru_c_ai_rof in x\acex_ru\addons\c_ai_rof\
 acex_s_wep_shotgun in x\acex\addons\s_wep_shotgun\
 ace_sys_fastroping in x\ace\addons\sys_fastroping\
 acex_c_veh_t72 in x\acex_ru\addons\a2_compat\
 CAWheeled_E_stryker in ca\wheeled_e\stryker\
 Church_01 in ca\buildings2\church_01\, CAMisc_fix_Weap in ca\misc_fix\weap\
 CACharacters_PMC in ca\characters_pmc\, CACharacters_W_BAF in ca\characters_w_baf\
 acex_c_wep_rifle in x\acex_usnavy\addons\a2_compat\
 acex_veh_m88 in x\acex\addons\c_veh_m88\
 acex_wep_shotgun in x\acex\addons\c_wep_shotgun\
 ace_sys_ravlifter in x\ace\addons\sys_slingload\
 acex_t_veh_m88 in x\acex\addons\t_veh_m88\
 ace_sys_tracers in x\acex_usnavy\addons\a2_compat\
 cba_versioning in x\cba\addons\versioning\
 CA_AIR_E_MQ9PredatorB in ca\air_e\mq9predatorb\, Desert_E in ca\desert_e\
 CAStructures_E_Misc in ca\structures_e\misc\
 CAWeapons_E_M240 in ca\weapons_e\m240\, CA_Missions in ca\missions\
 CAStructures_Railway in ca\structures\rail\railway\
 acex_t_wep_m16 in x\acex\addons\t_wep_m16\
 acex_s_veh_stryker in x\acex\addons\s_veh_stryker\
 acex_settings_external in x\acex\addons\settings_external\
 ace_sys_arty_aimingpoints in x\ace\Addons\sys_arty_aimingpoints\
 ace_sys_maptools in x\ace\addons\sys_maptools\
 acex_missions_bc_oa in x\acex\addons\missions_bc_oa\
 acex_wep_m16 in x\acex\addons\c_wep_m16\, acex_ru_main in x\acex_ru\addons\main\
 CALanguage_e in ca\language_e\
 CAWeapons_E_Podnos_2b14_82mm in ca\weapons_e\podnos_2b14_82mm\
 CAAir2_MQ9PredatorB in ca\air2\mq9predatorb\
 Shed_wooden in ca\buildings2\shed_wooden\
 Ind_Expedice in ca\buildings2\ind_cementworks\ind_expedice\
 CA_Modules_DynO in ca\modules\dyno\, CA_Modules_Alice in ca\modules\alice\
 Ind_SawMill in ca\structures\ind_sawmill\, CAWheeled2_MMT in ca\wheeled2\mmt\
 acex_m_veh_btr70 in x\acex\addons\m_veh_btr70\
 ace_sys_combatdeaf in x\ace\addons\sys_combatdeaf\
 acex_usnavy_c_vehicle in x\acex_usnavy\addons\c_vehicle\
 acre_sys_prc343 in idi\clients\acre\addons\sys_prc343\
 acex_veh_stryker in x\acex\addons\c_veh_stryker\
 acex_usnavy_c_ai_rof in x\acex_usnavy\addons\c_ai_rof\
 cba_main in x\cba\addons\main\, acex_veh_gmv in x\acex\addons\c_veh_gmv\
 acex_veh_bmp2 in x\acex\addons\c_veh_bmp2\
 ace_c_wep_rpg7 in x\acex_ru\addons\a2_compat\
 acex_t_veh_gmv in x\acex\addons\t_veh_gmv\, CA_AIR2_Su25 in ca\air2\su25\
 CA_Animals2_Dogs_Fin in ca\animals2\dogs\fin\
 CATEC in ca\buildings2\buildingparts\signs\tec\
 acex_m_wep_shotgun in x\acex\addons\m_wep_shotgun\
 ace_sys_popup in x\ace\addons\sys_targets\
 acre_sys_attenuate in idi\clients\acre\addons\sys_attenuate\
 ace_anims_turn in x\ace\addons\anims\turn\
 acex_usnavy_c_ui in x\acex_usnavy\addons\c_ui\
 ace_sys_destruction in x\ace\addons\sys_destruction\
 acex_usnavy_sys_towingtractor in x\acex_usnavy\addons\sys_towingtractor\
 CA_Missions_E_Armory2 in ca\missions_e\armory\, CA_Support in ca\modules_e\ssm\
 CABuildings2_A_Pub in ca\buildings2\a_pub\
 CAStructuresHouse_A_Office01 in ca\structures\house\a_office01\
 CALanguage_PMC in ca\language_pmc\, acex_t_veh_m1 in x\acex\addons\t_veh_m1\
 acex_t_wep_pistol in x\acex\addons\t_wep_pistol\
 acex_wep_smg_us in x\acex\addons\c_wep_smg_us\
 acex_ru_t_veh_brdm in x\acex_ru\addons\t_veh_brdm\
 acex_wep_mg in x\acex\addons\c_wep_mg\, acex_veh_m1 in x\acex\addons\c_veh_m1\
 ace_sys_arty_range_tables in x\ace\Addons\sys_arty_range_tables\
 acex_sm_c_sound_wep_shotgun in x\acex_sm\addons\c_sound_wep_shotgun\
 ace_sys_planefx in x\ace\addons\sys_planefx\
 acex_t_wep_mg in x\acex\addons\t_wep_mg\
 ace_sys_wind_deflection in x\ace\addons\sys_wind_deflection\
 CAMP_Armory_Misc_Info_Board in ca\mp_armory\misc\info_board\
 CAStructures_E_Misc_Misc_Market in ca\structures_e\misc\misc_market\
 CAStructures_E_HouseA in ca\structures_e\housea\, CAWeapons_E in ca\weapons_e\
 CA_Animals2_Cow in ca\animals2\cow\
 Ind_SiloVelke in ca\buildings2\ind_cementworks\ind_silovelke\
 CAStructuresHouse_A_Office02 in ca\structures\house\a_office02\
 CAMusic_PMC in ca\music_pmc\, CAStructures_PMC_Walls in ca\structures_pmc\walls\
 acex_m_veh_stryker in x\acex\addons\m_veh_stryker\
 acex_usnavy_m_men_usnavy in x\acex_usnavy\addons\c_men_usnavy\
 acex_t_veh_m2 in x\acex\addons\t_veh_m2\
 acex_c_veh_m113 in x\acex_usnavy\addons\a2_compat\
 acre_sys_radio_base in idi\clients\acre\addons\sys_radio_base\
 acex_veh_m2 in x\acex\addons\c_veh_m2\
 ace_sys_weaponselect in x\ace\addons\sys_weaponselect\
 ace_c_wep_crewserved in x\acex_usnavy\addons\a2_compat\
 acre_sys_retrans in idi\clients\acre\addons\sys_retrans\
 acex_sm_s_men in x\acex_sm\addons\s_men\
 CA_MPA_Challenges in ca\mp_armory\armory_mp_challenges\
 CAWheeled_E_Ikarus in ca\wheeled_e\ikarus\
 Ind_Shed_01 in ca\buildings2\ind_shed_01\
 CABuildingParts in ca\buildings2\buildingparts\, CACharacters2 in ca\characters2\
 CARoads2 in ca\roads2\, CAWater2_fishing_boat in ca\water2\fishing_boat\
 CALanguage_Baf in ca\language_baf\
 CAStructures_PMC_Buildings in ca\structures_pmc\buildings\
 acex_usnavy_men_usmc in x\acex_usnavy\addons\c_men_usmc\
 ace_sys_repair in x\ace\addons\sys_repair\
 ace_settings_identities in x\ace\addons\main\
 ace_sys_thermobaric in x\ace\addons\sys_thermobaric\
 ace_sys_ladebalken in x\acex_usnavy\addons\a2_compat\
 CAStructures_E_HouseC in ca\structures_e\housec\
 CAWheeled_E_BTR40 in ca\wheeled_e\btr40\
 Ind_Shed_02 in ca\buildings2\ind_shed_02\, WarfareBuildings in ca\misc3\wf\
 CA_Missions_BattlefieldClearance in ca\modules\bc\
 CAWater2_smallboat_1 in ca\water2\small_boat\
 ace_sys_targets in x\ace\addons\sys_targets\
 jayarma2lib_common in x\jayarma2lib\addons\common\
 acex_sm_s_wep_impact in x\acex_sm\addons\s_wep_impact\
 acre_sys_gui in idi\clients\acre\addons\sys_gui\, ibr_plants in ibr\ibr_plants\
 acex_ru_a2_compat in x\acex_ru\addons\a2_compat\
 acex_veh_brdm in x\acex\addons\c_veh_brdm\
 ace_sys_particlefx in x\ace\addons\sys_particlefx\
 acex_ru_t_veh_mi24 in x\acex_ru\addons\t_veh_mi24\
 ace_c_ai_rof in x\ace\addons\c_ai_rof\, cba_strings in x\cba\addons\strings\
 CAMP_Armory_Misc_Infostands in ca\mp_armory\misc\infostands\
 CAWheeled_E_SCUD in ca\wheeled_e\scud\, CAAir2_UH1Y in ca\air2\uh1y\
 ind_silomale in ca\buildings2\ind_cementworks\ind_silomale\
 CA_Modules_clouds in ca\modules\clouds\
 ProvingGrounds_PMC in ca\provinggrounds_pmc\
 CAStructures_PMC_Ruins in ca\structures_pmc\ruins\
 acex_ru_t_veh_su25 in x\acex_ru\addons\t_veh_su25\
 acex_main in x\acex\addons\main\
 acex_c_men_usnavy in x\acex_usnavy\addons\a2_compat\
 ace_sys_sight_adjustment in x\ace\addons\sys_sight_adjustment\
 ace_sys_air_rwr in x\ace\addons\sys_air_rwr\
 ace_sys_overheating in x\ace\addons\sys_overheating\
 cba_hashes in x\cba\addons\hashes\
 acex_usnavy_c_men_gear in x\acex_usnavy\addons\c_men_gear\
 CAMP_Armory_Misc_Red_Light in ca\mp_armory\misc\red_light\
 CA_Modules_ARTY in ca\modules\arty\
 CAStructures_A_BuildingWIP in ca\structures\a_buildingwip\
 CAWater2_Destroyer in ca\water2\destroyer\
 acex_ru_m_veh_ka50 in x\acex_ru\addons\m_veh_ka50\
 ace_settings_recognize in x\ace\addons\main\
 acex_t_wep_sud_ak74m in x\acex\addons\t_wep_sud_ak74m\
 acex_s_wep_pistol in x\acex\addons\s_wep_pistol\
 ace_sys_incendiary in x\ace\addons\sys_incendiary\
 ace_sys_arty_computers in x\ace\Addons\sys_arty_computers\
 ace_sys_blood in x\ace\addons\sys_blood\, CAWater2_seafox_EP1 in ca\misc_e\seafox\
 CAWeapons_E_M110 in ca\weapons_e\m110\, CAWheeled_E_BTR60 in ca\wheeled_e\btr60\
 CAWheeled_E_MTVR in ca\wheeled_e\mtvr\, CA_Missions_Armory2 in ca\missions\armory\
 CAWheeled_Pickup in ca\wheeled\datsun_armed\, CAWheeled2_MTVR in ca\wheeled2\mtvr\
 CAWheeled2_Kamaz in ca\wheeled2\kamaz\
 acex_usnavy_men_usnavy in x\acex_usnavy\addons\c_men_usnavy\
 acex_ru_t_veh_su27 in x\acex_ru\addons\t_veh_su27\, RHS_Decals in rhs_decals\
 acex_ru_t_veh_air_wep in x\acex_ru\addons\t_veh_air_wep\
 acex_veh_mi24 in x\acex_ru\addons\a2_compat\
 acex_t_veh_bmp2 in x\acex\addons\t_veh_bmp2\
 ace_c_wep_magazines in x\ace\addons\c_weapon\
 acex_sm_s_wep_rifle in x\acex_sm\addons\s_wep_rifle\, CAAir_E_An2 in ca\air_e\an2\
 CAStructures_E_HouseA_A_Villa in ca\structures_e\housea\a_villa\
 CATracked_E_M113 in ca\tracked_e\m113\, CAWeapons_E_M2StaticMG in ca\weapons_e\m2\
 CA_Missions_AmbientCombat in ca\modules\ambient_combat\
 CA_Modules_Animals in ca\modules\animals\
 CAStructuresHouse_Church_02 in ca\structures\house\church_02\
 CATracked2 in ca\tracked2\, CAWeapons_SPG9 in ca\weapons\spg9\
 acex_sm_c_sound_wep_hit in x\acex_sm\addons\c_sound_wep_impact\
 acex_veh_5ton in x\acex\addons\c_veh_5ton\
 acex_sm_s_wep_smg in x\acex_sm\addons\s_wep_smg\, DAC_Source in dac_source\
 ace_sys_flashbang in x\ace\addons\sys_flashbang\
 acre_sys_radio in idi\clients\acre\addons\sys_radio\
 acex_ru_t_veh_zsu in x\acex_ru\addons\t_veh_zsu\, ace_c_men in x\ace\addons\c_men\
 CAAir_E_A10 in ca\air_e\a10\
 CAStructures_E_Misc_Misc_powerline in ca\structures_e\misc\misc_powerline\
 CAStructures_E_HouseA_A_Mosque_big in ca\structures_e\housea\a_mosque_big\
 CAStructures_E_Ind_Misc_PowerStation in ca\structures_e\ind\ind_powerstation\
 CAWheeled_E_LandRover in ca\wheeled_e\lr\, CA_Animals2_Sheep in ca\animals2\sheep\
 CAStructuresHouse_Church_03 in ca\structures\house\church_03\
 CAAir_BAF in ca\air_d_baf\, ace_sys_thermal in x\acex_usnavy\addons\a2_compat\
 ace_settings_immersive_dismount in x\ace\addons\main\
 acex_ru_veh_ka50 in x\acex_ru\addons\c_veh_ka50\
 acex_c_veh_bmd1 in x\acex_ru\addons\a2_compat\
 ace_sys_canister in x\ace\addons\sys_canister\
 ace_sys_invisible_targets in x\ace\addons\sys_targets\
 acex_usnavy_t_veh_air_wep in x\acex_usnavy\addons\t_veh_air_wep\
 acex_veh_mah6 in x\acex\addons\c_veh_mah6\
 ace_sys_viewblock in x\ace\addons\sys_viewblock\
 acex_usnavy_s_veh_ah1 in x\acex_usnavy\addons\s_veh_ah1\
 lingor_objects in ibr\lingor_objects\
 ace_sys_turret_indicator in x\ace\addons\sys_turret_indicator\
 CA_MPA in ca\mp_armory\
 CAStructures_E_Misc_Misc_Well in ca\structures_e\misc\misc_well\
 CAStructures_E_Misc_Misc_cables in ca\structures_e\misc\misc_cables\
 CAWeapons_E_Strela in ca\weapons_e\strela\
 CAWheeled_E_TT650 in ca\wheeled_e\tt650\
 CA_Modules_StratLayer in ca\modules\strat_layer\
 CAStructuresHouse_A_Hospital in ca\structures\house\a_hospital\
 CAWheeled2_M998A2_Avenger in ca\wheeled2\hmmwv\m998a2_avenger\
 CACharacters_PMC_Head in ca\characters_pmc\heads\
 acex_m_static in x\acex\addons\m_static\
 acex_sm_c_sound_wep_smg in x\acex_sm\addons\c_sound_wep_smg\
 acex_ru_t_veh_su_common in x\acex_ru\addons\t_veh_su_common\
 acex_veh_su27 in x\acex_ru\addons\a2_compat\
 acre_sys_prc117f in idi\clients\acre\addons\sys_prc117f\
 acex_c_veh_ah1 in x\acex_usnavy\addons\a2_compat\, st_evasive in st_evasive\
 CACharacters_E in ca\characters_e\, CA_Modules_E_DynO in ca\modules_e\dyno\
 CAStructures_E_HouseA_A_Minaret_Porto in ca\structures_e\housea\a_minaret_porto\
 CAWeapons_E_M119_Howitzer in ca\weapons_e\m119_howitzer\, CAAir in ca\air\
 CA_Modules in ca\modules\, CAStructuresLand_Ind_Stack_Big in ca\structures\ind\
 CARoads_PMC_Bridge in ca\roads_pmc\bridge\
 ace_sys_grenadethrow in x\ace\addons\sys_grenadethrow\
 ace_c_ai_sensors in x\ace\addons\c_ai_sensors\
 acex_c_wep_mg in x\acex_usnavy\addons\a2_compat\
 acex_c_veh_m1 in x\acex_usnavy\addons\a2_compat\, CA_Modules_E in ca\modules_e\
 CAMP_Armory_Misc_Loudspeakers in ca\mp_armory\misc\loudspeakers\
 CAStructures_E_HouseK in ca\structures_e\housek\
 CAWheeled_E_Offroad in ca\wheeled_e\hilux_armed\, CA_AH64D in ca\ah64\
 Ind_Garage01 in ca\buildings2\ind_garage01\, A_TVTower in ca\structures\a_tvtower\
 CAWheeled2_Ikarus in ca\wheeled2\ikarus\, ace_sys_easa in x\ace\addons\sys_easa\
 acex_t_veh_brdm in x\acex\addons\t_veh_brdm\
 acex_wep_pistol in x\acex\addons\c_wep_pistol\
 ace_sys_help in x\acex_usnavy\addons\a2_compat\
 ace_c_veh_steering in x\acex_usnavy\addons\a2_compat\
 acex_ru_m_veh_su_common in x\acex_ru\addons\m_veh_su_common\
 acex_m_wep_sud_ak74m in x\acex\addons\m_wep_sud_ak74m\
 ace_sys_sight_adjustment_at in x\ace\addons\sys_sight_adjustment_at\
 acex_m_wep_socom in x\acex\addons\m_wep_socom\
 acre_sys_ai in idi\clients\acre\addons\sys_ai\
 acex_ru_m_veh_su30 in x\acex_ru\addons\m_veh_su30\
 ace_sys_disposal in x\ace\addons\sys_disposal\
 acex_sm_c_sound_veh_helicopters in x\acex_sm\addons\c_sound_veh_helicopters\
 acex_c_veh_m2 in x\acex_usnavy\addons\a2_compat\
 acex_usnavy_missions in x\acex_usnavy\addons\missions\
 ace_sys_air_fcs in x\ace\addons\sys_air_fcs\
 acex_sm_c_sound_wep_rifle in x\acex_sm\addons\c_sound_wep_rifle\
 acex_usnavy_m_veh_ah1 in x\acex_usnavy\addons\m_veh_ah1\
 acex_sm_s_veh_helicopters in x\acex_sm\addons\s_veh_helicopters\
 CA_MPA_Core in ca\mp_armory\armory_core\
 CAStructures_E_HouseL in ca\structures_e\housel\
 CAWeapons_E_SPG9 in ca\weapons_e\spg9\, CAAir2_ChukarTarget in ca\air2\chukar\
 CA_Modules_Functions in ca\modules\functions\
 CAStructuresBarn_W in ca\structures\barn_w\
 CAWheeled2_HMMWV_Ambulance in ca\wheeled2\hmmwv\m997a2_ambulance\
 CAWeapons_BAF in ca\weapons_baf\
 acre_sys_list in idi\clients\acre\addons\sys_list\
 ace_sys_sight_adjustment_gl in x\ace\addons\sys_sight_adjustment_gl\
 ace_c_men_gear in x\ace\addons\c_men_gear\, ace_missions in x\ace\addons\missions\
 CA_Modules_E_UAV_Heli in ca\modules_e\uav_heli\
 CA_Modules_E_UAV in ca\modules_e\uav\
 IndPipe2 in ca\buildings2\ind_pipeline\indpipe2\
 CAStructuresHouse_rail_station_big in ca\structures\rail\rail_station_big\
 CAStructures_Proxy_BuildingParts in ca\structures\proxy_buildingparts\
 CAWeapons_2b14_82mm_Mortar in ca\weapons\podnos_2b14_82mm\
 acex_ru_veh_l39 in x\acex_ru\addons\c_veh_l39\
 acex_veh_btr70 in x\acex\addons\c_veh_btr70\
 ace_sys_modelspecial in x\ace\addons\sys_modelspecial\
 CA_Missions_E_Templates_SecOps in ca\missions_e\templates\secops.west\
 CARoads_E in ca\roads_e\
 CAStructures_E_Misc_Misc_Construction in ca\structures_e\misc\misc_construction\
 CAWeapons_E_Searchlight in ca\weapons_e\searchlight\
 Misc_WaterStation in ca\buildings2\misc_waterstation\
 A_GeneralStore_01 in ca\buildings2\a_generalstore_01\
 CATracked2_T34 in ca\tracked2\t34\, CAWeapons_Colt1911 in ca\weapons\colt1911\
 CA_BAF in ca\data_baf\, ace_sys_arty in x\ace\addons\sys_arty\
 ibr_lingor_roads in ibr\lingor_roads\
 Extended_EventHandlers in extended_eventhandlers\
 acex_ru_veh_su30 in x\acex_ru\addons\c_veh_su30\
 acex_ru_m_veh_air_wep in x\acex_ru\addons\m_veh_air_wep\
 acex_s_wep_hk in x\acex\addons\s_wep_hk\
 ace_anims_fastswitch in x\ace\addons\anims\fastswitch\
 CAMP_Armory_Misc_Concrete_Wall in ca\mp_armory\misc\concrete_wall\
 CAWeapons_E_M14 in ca\weapons_e\m14\, CAWeapons_E_M136 in ca\weapons_e\m136\
 CAAir3_Su34 in ca\air3\su34\
 CAHouseBlock_A in ca\buildings2\houseblocks\houseblock_a\
 CAStructures_Wall in ca\structures\wall\, CAWeapons_DMR in ca\weapons\dmr\
 CAWheeled2_LAV25 in ca\wheeled2\lav25\
 acre_sys_compat_ace in idi\clients\acre\addons\sys_compat_ace\
 acex_men_insurgents in x\acex_ru\addons\a2_compat\
 acex_c_wep_shotgun in x\acex_usnavy\addons\a2_compat\
 ace_sys_ruck in x\ace\addons\sys_ruck\, fallujah_v1_0 in shez\fallujah\
 ace_settings_crosshair in x\ace\addons\main\
 acex_t_veh_5ton in x\acex\addons\t_veh_5ton\
 acex_ru_m_veh_su34 in x\acex_ru\addons\m_veh_su34\, cba_ai in x\cba\addons\ai\
 ace_m_wep_rpg7 in x\ace\addons\m_wep_rpg7\, ace_c_ui in x\ace\addons\c_ui\
 ace_c_ui_background in x\ace\addons\c_ui_background\
 CAAir_E_C130J in ca\air_e\c130j\, CAAir_E_MI8 in ca\air_e\mi17\
 CA_Anims_E in ca\anims_e\
 CAStructures_E_Wall_Wall_L in ca\structures_e\wall\wall_l\
 CAStructures_E_Ind in ca\structures_e\ind\
 CAStructures_E_HouseA_A_Statue in ca\structures_e\housea\a_statue\
 CA_Animals2 in ca\animals2\
 CAHouseBlock_B in ca\buildings2\houseblocks\houseblock_b\
 CAMisc_fix_Str in ca\misc_fix\str\, CAStructures in ca\structures\
 CAWheeled_Offroad in ca\wheeled\hilux_armed\
 CAWheeled2_HMMWV_BASE in ca\wheeled2\hmmwv\
 CAStructures_PMC_Buildings_Bunker in ca\structures_pmc\buildings\bunker\
 acex_usnavy_m_veh_air_wep in x\acex_usnavy\addons\m_veh_air_wep\
 acex_usnavy_sys_smaw_spottingrifle in x\acex_usnavy\addons\sys_smaw_spottingrifle\
 acex_t_veh_mah6 in x\acex\addons\t_veh_mah6\, ace_c_faces in x\ace\addons\c_faces\
 acex_men_usmc in x\acex_usnavy\addons\a2_compat\
 ace_sys_knicklicht in x\ace\addons\sys_knicklicht\
 ace_sys_tracking in x\ace\addons\sys_tracking\
 ace_c_men_designation in x\ace\addons\c_men_designation\
 CAMP_Armory_Misc_Laptop in ca\mp_armory\misc\laptop\
 CAStructures_E in ca\structures_e\
 CAStructures_E_HouseA_A_Mosque_small in ca\structures_e\housea\a_mosque_small\
 CAWeapons_E_M16 in ca\weapons_e\m16\, CAWheeled_E_Ural in ca\wheeled_e\ural\
 Rail_House_01 in ca\buildings2\rail_house_01\
 CAHouseBlock_C in ca\buildings2\houseblocks\houseblock_c\
 CAMisc_fix in ca\misc_fix\
 CAStructures_Misc_Powerlines in ca\structures\misc_powerlines\
 CAAir_BAF_CH_47F in ca\air_d_baf\ch47\
 acex_usnavy_settings_external in x\acex_usnavy\addons\settings_external\
 ace_m_veh_crates in x\ace\addons\m_veh_crates\
 acex_veh_uh60 in x\acex_usnavy\addons\a2_compat\
 acex_men_usarmy in x\acex_usnavy\addons\a2_compat\
 acex_wep_launcher in x\acex\addons\c_wep_launcher\
 acex_sm_c_sound_wep_pistol in x\acex_sm\addons\c_sound_wep_pistol\
 acex_c_veh_stryker in x\acex_usnavy\addons\a2_compat\
 ace_sys_crewprotection in x\ace\addons\sys_crewprotection\
 acex_t_wep_rh_ak in x\acex\addons\t_wep_rh_ak\
 ace_settings in x\ace\addons\settings\
 CAHouseBlock_D in ca\buildings2\houseblocks\houseblock_d\
 acex_m_wep_launcher in x\acex\addons\m_wep_launcher\
 acex_t_wep_sniper in x\acex\addons\t_wep_sniper\
 acex_wep_g36 in x\acex\addons\c_wep_g36\
 ace_sys_missileguidance in x\ace\addons\sys_missileguidance\
 acex_ru_m_veh_bmd1 in x\acex_ru\addons\m_veh_bmd1\
 ace_sys_wounds in x\ace\addons\sys_wounds\
 acex_t_wep_g36 in x\acex\addons\t_wep_g36\
 acex_m_wep_scar in x\acex\addons\m_wep_scar\
 acex_ru_s_veh_bmd1 in x\acex_ru\addons\s_veh_bmd1\
 acex_ru_veh_mi17 in x\acex_ru\addons\c_veh_mi17\
 acex_c_men in x\acex\addons\c_men\
 ace_sys_recognize in x\ace\addons\sys_recognize\
 acex_ru_veh_su34 in x\acex_ru\addons\c_veh_su34\
 acre_sys_core in idi\clients\acre\addons\sys_core\
 CA_Modules_E_Gita in ca\modules_e\gita\
 CAStructures_E_Ind_Oil_Mine in ca\structures_e\ind\ind_oil_mine\
 Chernarus in ca\chernarus\, CAMisc in ca\misc\, CAMisc2 in ca\misc2\
 CAStructures_Mil in ca\structures\mil\, CATracked2_T90 in ca\tracked2\t90\
 CAWeapons_Warfare_weapons in ca\weapons\static\
 CAWheeled2_TowingTractor in ca\wheeled2\towingtractor\
 CALanguage_missions_PMC in ca\languagemissions_pmc\
 acex_ru_men_naval in x\acex_ru\addons\c_men_naval\
 ace_sys_ca_particle_effects in CA\Data\ParticleEffects\SCRIPTS\
 acex_ru_m_veh_bmd2 in x\acex_ru\addons\m_veh_bmd2\
 acex_ru_s_veh_bmd2 in x\acex_ru\addons\s_veh_bmd2\, brg_africa in brg_africa\
 acex_ru_c_ui in x\acex_ru\addons\c_ui\
 ace_settings_ruckless in x\ace\addons\main\
 acre_sys_mc220r in idi\clients\acre\addons\sys_mc220r\, CALanguage in ca\language\
 CAStructures_E_HouseA_A_BuildingWIP in ca\structures_e\housea\a_buildingwip\
 CAUI in ca\ui\, CAWheeled_E_BRDM2 in ca\wheeled_e\brdm2\
 CA_Animals2_Anim_Config in ca\animals2\animconfig\, CAMisc3 in ca\misc3\
 CASigns2 in ca\signs2\, ace_sys_backblast in x\ace\addons\sys_backblast\
 ace_sys_bi_arty in x\ace\addons\main\, acex_veh_t72 in x\acex\addons\c_veh_t72\
 acex_t_veh_t72 in x\acex\addons\t_veh_t72\, CACharacters in ca\characters\
 CAweapons_m107 in ca\weapons\m107\, CAWeapons_AmmoBoxes in ca\weapons\ammoboxes\
Mods: ca;expansion;baf;pmc;Common;Expansion;@CBA;@ACE;@ACEX;@ACEX_SM;@ACEX_RU;@ACEX_USNavy;;@JayArma2Lib;@ACRE
Distribution: 1491
Version 1.59.79384
Fault address:  006A0D77 01:0029FD77 D:\.....\Bohemia Interactive\ArmA 2\arma2OA.exe
file:     TVT16_Air_Superiority_v2 (__CUR_MP)
world:    Takistan
Prev. code bytes: 5D 08 7E 5C 56 57 8B 7C 24 14 8B 45 04 8B 34 98
Fault code bytes: 8B 16 8B 42 28 8B CE FF D0 84 C0 74 1C 8A 4F 0C

Registers:
EAX:4DF55B00 EBX:00000013
ECX:0A175C00 EDX:0057A039
ESI:00000000 EDI:0183F898
CS:EIP:0023:006A0D77
SS:ESP:002B:0183F880  EBP:042D9280
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00010293
=======================================================
note: Minidump has been generated into the file C:\Users\.....\AppData\Local\ArmA 2 OA\arma2OA.mdmp

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a) try the latest beta patch

b) if you still have CTD with it, post them in the CIT

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probably not important, but you have this:

@ACEX_USNavy[size="5"][color="Red"];;[/color][/size]@JayArma2Lib

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