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Azon

Wrong loadouts for AI squad members

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I have been messing around with the BWmod config to change the side from blufor to independent for personal use. However I had to fix some errors along with it. After dealing with numerous "not an array" errors I have one thing that im stuck on. Whenever I have units that start out controlled by the AI in my squad they all have ak-74s instead of G36s excluding the machine gunner. This happens to only my squad and the unit I myself start as has the correct loadout.

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Very Random Error

But How did you switch the Sides to independent, Though Changing the Side Entry's or something else

And

Does the Mission have any Extra Stuff in the Int Field for the Units

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