digitalcenturion 20 Posted May 25, 2002 1) Alirght so i fucked the scud idea and instead i decided to make an enhanced ural repair w nuclear symbols on it for west. But for some reason in game the changed textures ural_repair side, bck, top all show up totally white, ie no textures. Why is this? The paths are correct in the p3d file and the config.cpp file is good and i dont think there are problems with the textures either but im not sure 2) How do i make for the repair logo, ie service.paa to not show up on the truck? I suppose it can be done with psp by just having no selection thus making it invisble in game but psp doesnt understand wich areas are selected? What to do? Share this post Link to post Share on other sites