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BronzeEagle

blocky faded characters

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I'm transitioning back from cwa to ofp,

but i have blocky characters and faded

textures....

here is an exerpt from my flashpoint file:

Product="Resistance";

Language="English";

HW_Type="Direct3D HW T&L";

Adapter=0;

3D_Performance="8720";

CPU_Benchmark=8720;

Resolution_W="1024";

Resolution_H="768";

Resolution_Bpp="32";

LOD=7.500000;

Limit_LOD=0.019000;

Shadows_LOD=0.050000;

MaxObjects=256;

Cockpit_Textures=4096;

Landscape_Textures=4096;

Object_Textures=4096;

Animated_Textures=64;

Textures_Drop_Down=4;

Texture_Heap="16";

File_Heap="16";

Total_Memory="1024 MB";

MaxLights=32;

Light_Explo=1;

Light_Missile=1;

Light_Static=1;

Frame_Rate_Pref=500;

Quality_Pref=500;

refresh=75;

now what of this is the cause for my blocky characters and faded textures. i don't get it.

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Did you have this all the time or is this recent, maybe you have activated fade?

STGN

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maybe cwa activates fade, i bought my copy. isn't there an lod i can turn up or something. when this happened before someone lent me their settings.

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A reinstall I guess is gonna work?

STGN

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