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Unitcapture / Unitplay in real life

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For those that are familiar with scripting in Arma, there are the functions of unitplay and unitcapture, wich can record a players flying and then make a AI replay it afterwards.

here is the real life version of that i stumbled upon:

http://heli.stanford.edu/

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It seems that capturing input is actually pretty common in robotics. It's a little different in ArmA 2 though since the physical movement is captured and not the input.

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Wow, all the students working on it are PhD students. And I can do it myself in ArmA!

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Thats a gross understatement... :p

Real life presents far more challenges in recording movements because the environment is rarely ever the exact same and compensation has to be made to playback a certain maneuver in different environmental conditions.

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Thats a gross understatement... :p

Real life presents far more challenges in recording movements because the environment is rarely ever the exact same and compensation has to be made to playback a certain maneuver in different environmental conditions.

Sarcasm is hard to portray on the internet...

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