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norlandis

some question about "damageResistance"

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While editing config.cpp, I came across follow texts:

class T72_Base : Tank {

displayName = $STR_ACE_VDN_T72_BASE;

accuracy = 0.4;

armor = 490;

fuelCapacity = 1200;

damageResistance = 0.00544;

armorStructural = 2.5;

cost = 4000000;

irScanRangeMax = 1500;

irScanToEyeFactor = 1;

What does this "damageResistance" mean? Does the bigger value mean the vehicle can take more damage?

While using ACE OA mode, during a tank vs tank fight, most crews died before their tank were destoryed. Is this have anything to do with this "damageResistance" value?

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