norlandis 10 Posted July 9, 2011 While editing config.cpp, I came across follow texts: class T72_Base : Tank { displayName = $STR_ACE_VDN_T72_BASE; accuracy = 0.4; armor = 490; fuelCapacity = 1200; damageResistance = 0.00544; armorStructural = 2.5; cost = 4000000; irScanRangeMax = 1500; irScanToEyeFactor = 1; What does this "damageResistance" mean? Does the bigger value mean the vehicle can take more damage? While using ACE OA mode, during a tank vs tank fight, most crews died before their tank were destoryed. Is this have anything to do with this "damageResistance" value? Share this post Link to post Share on other sites
jaynus 10 Posted July 9, 2011 http://community.bistudio.com/wiki/CfgVehicles_Config_Reference#damageResistance And to answer your question, no. ACE uses a largely custom vehicle damage system. Share this post Link to post Share on other sites