azz_er 10 Posted June 28, 2011 Hey guys, Im using this script for my AI mortars: http://www.ofpec.com/forum/index.php?topic=34043.0;prev_next=prev#new and I was wondering if there's anyway I can increase the range of them or if someone could provide me a different way of having AI fire mortar shells when Human BLUFOR are present in an area? Cheers! Share this post Link to post Share on other sites
demonized 20 Posted June 28, 2011 http://community.bistudio.com/wiki/Artillery_Module further down on that page there is demo missions to download. Share this post Link to post Share on other sites
azz_er 10 Posted June 28, 2011 Cheers, http://forums.bistudio.com/showthread.php?t=111855 I tried this method of using mortars but I get an error saying the script doesn't exist even when it clearly does! :( Anyone got any ideas? Share this post Link to post Share on other sites
demonized 20 Posted June 28, 2011 is it saved as .sqf or .sqs in your mission folder? are you trying to run it with .sqs or .sqf? Share this post Link to post Share on other sites