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Linrox

Coin Q's

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Hi All

I am new here, please forgive me if i am posting the wrong area for these newbie questions.

I am fairly new to arma2 and OA

I have mainly been playing around with the editor and doing campaign missions for a couple of months.

The questions i have are all on the COIN Module (Construction Module), I have tried reading as much as i can, but I can't find answers to a few questions.

I am playing the commander in a SP COIN module game. I have built up a small base (HQ, Barracks, Light Vehicle Supply, Heavy Vehicles Supply, Helipad & Service Point).

1. how do you place static objects like artillery/Mortars in a COIN based game?:confused:

2. Is it possible to buy Arty like other units/vehicles? or can you add them in the editor with the Coin Mod.:confused:

3. Is it possible to create a firebase in the COIN game.:confused:

4. How do you add AI Team Leaders and assign units to them? I have created a few Team Leaders, Squad Leaders but I don't see them in the Teams Menu.:confused:

I also have added a few Modules (Warfare, First-aid, Artillery, HQ, 2IC, ) and synced.

I didn't add the SOM Module as i couldn't answer any of the SecOP missions, (Comms Menu issues)

Thanks

Linrox

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One can modify the COIN module - yet it requires good scripting knowledge.

As alternative you could just put the arty/mortars in the mission editor.

You find them in empty - static objects or something similar.

There are community made addons to make it possible to transfer static weapons with vehicles from point A to B.

Did that help Linrox?

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Thanks for the reply, much appreciated

So what's the deal with Team and squad Leader units? It's getting difficult to manage 50+ units under one leader.

How can i add a team/squad leader to the Teams menu?

Here is what i have researched and tried (editor/Preview)

I have played with a few tuts like these ones

http://community.bistudio.com/wiki/UAV

and this one to

http://community.bistudio.com/wiki/Artillery_Module

and i got both to work after some issues were solved:D

as far as my current problem of teams and adding arty to a coin game, i have also read through other info like

http://www.armaholic.com/forums.php?m=posts&q=6751

and also

http://forums.bistudio.com/showthread.php?t=94280

but i could not find any init.sqf files and don't know what is normally in them. I have tried unPBO but only got errors.

I am also not strong at scripting.

I have not really found any tutorials directly on adding Arty to COIN and any other modules that i can get working

I have also looked through http://community.bistudio.com/wiki/Category:Scripting_Commands_ArmA2 to find anything that might help.

I think most of what i am after is in the scripting.:eek:

If anyone has any tutorials on COIN and adding other modules like artillery please send me a link.

Thanks

Linrox

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You can assign units to fireteams:

Ctrl+F1..Ctrl+F5 assigns unit to team red/green/blue/yellow/white.

Shift-F1..Shift-F5 select corresponding color team (red/green/blue/yellow/white)

Or use the high command module to add another layer.

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Thanks for that PvPscene, Appreciate the info:D

But how do i implement the High Command Module, is it as simple as adding it in the editor and syncing it to the commander (Player) or do I need to write scripts.

Are there any tutorials on this that you know off?

Thanks

Linrox

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